Cover of the game Crossing Oceans

Crossing Oceans

PD-Verlag, Rio Grande Games · Board game · 2022
Ludopedia
7.5 Ludopedia
BoardGameGeek
7.0 BoardGameGeek
Players
2–4 · best 4
Play Time
60–90 min
Weight
Weight 2.5/5
Year
Year 2022
Minimum age
Minimum age 14+
Buy
7.5 rating Ludopedia
7.0 rating BoardGameGeek

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Our Verdict
RECOMMENDED

For those who love managing routes and want to feel the weight of a maritime empire!

Highlights
  • Strategic route management
  • Engaging historical theme
  • Fluid rondel dynamics
  • High player competitiveness
Keep in mind
  • Requires rondel focus
  • Might be heavy for beginners
Learn How to Play Step by Step Check out our complete step-by-step rules guide.
Access Rules Guide

About the game

What you do in a play session

Get ready to weigh anchor and sail through the turbulent waters of the turn of the 20th century! Crossing Oceans transports you to the golden age of ocean liners, a period where steam technology was transforming the world. Forget the old sailing vessels; now it's all about steel giants, speed, and efficiency. Your goal is to build a merchant fleet so prosperous it becomes the pride of the ocean, fiercely competing for lucrative trade routes and strategic ports. To win, you'll need a solid strategy to acquire the market's most modern steamships and expand your network of trading posts and coal bunkers. Whoever masters the most profitable routes and claims the prestigious Blue Riband of the North Atlantic will emerge victorious in this maritime struggle. Unlike other games with similar themes, such as Transatlantic, this title focuses entirely on the Rondel dynamic, offering a very fluid and strategic action management experience. Instead of relying solely on cards, you will navigate a large historical map, deciding between deploying new ships, fulfilling transport contracts, or selecting crucial actions on your circular board. It's a medium-weight game, perfect for those who love the feeling of building a maritime transport empire while managing every detail of their fleet to ensure maximum profit and supremacy in the world's most coveted ports.

Rules videos

Learn by watching before you open the box

4 videos

Rules manual

Official PDF file

Rules manual — Crossing Oceans English · PDF
Download Manual

Best player count

BGG community vote

2–4 players
2 REC
3 REC
4 BEST

Soundtrack

Ambience suggested by Melodice

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Game details

Mechanics, categories, families and credits

Families

Series: Rondel (Mac Gerdts)
Publisher PD-Verlag, Rio Grande Games
Designer Mac Gerdts
Artist DavidSchneiderArt, Dominik Mayer

Community

Data from BoardGameGeek

929owners
388wishlist
67want to play

Frequently Asked Questions

Quick answers before you buy

5 questions
What is the average playtime?
Games typically last between 60 and 90 minutes, depending on the number of players.
Is the game very complex?
It has a medium weight. It's strategic and requires planning, but the rondel mechanic keeps the flow smooth.
Does it work well with only 2 players?
Yes, but the competition for ports and routes really shines with 3 or 4 players.
What is the main difference from Transatlantic?
The focus here is the Rondel system for actions, rather than being a card-driven game.
Is the theme realistic?
Yes, the game is very faithful to the historical context of the steamship era.

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