7.0
rating
Ludopedia
6.8
rating
BGG
Our Verdict
HIGHLY RECOMMENDED
If you love maritime logistics with a twist of trick‑taking, Tricky Tides will surprise you.
Highlights
- Unique blend of trick‑taking and pick‑up & deliver
- Strategic movement across nautical routes
- High‑quality components and engaging theme
Keep in mind
- Turn order can be unpredictable
- Requires focus on navigation cards
Rules manual not indexed yet
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About the game
What you do in a play session
Tricky Tides is a 30‑to‑45‑minute card game that blends maritime logistics with trick‑taking card play. You take on the role of a merchant sailing between islands, collecting goods and delivering them where needed to earn gold. The twist lies in navigation cards that not only indicate routes but also determine turn order and the direction each ship can move. This creates a dynamic where every card play directly impacts the flow of the game, demanding attention and planning. The board features a stylized map of islands and routes, while stand‑ee ships bring the setting to life. The contract system adds an objective layer, letting players choose missions that vary in difficulty and reward. The combination of pick‑up‑and‑deliver, trick‑taking, and contracts offers a balanced experience of luck and strategy, making it accessible to newcomers and challenging for veterans. It’s ideal for those who enjoy nautical themes, logistics challenges, and quick card games, but it’s still fun in a group.
Although the rules are simple, the unpredictability of turn order can surprise and require tactical adjustments. The components are solid, with well‑illustrated cards and cargo tokens that ease point counting. The game has no official expansions, but the community often creates variations using cards from other navigation games. Overall, Tricky Tides delivers a unique maritime movement experience with a trick‑taking twist, perfect for anyone looking for something different in the card‑game world.
Although the rules are simple, the unpredictability of turn order can surprise and require tactical adjustments. The components are solid, with well‑illustrated cards and cargo tokens that ease point counting. The game has no official expansions, but the community often creates variations using cards from other navigation games. Overall, Tricky Tides delivers a unique maritime movement experience with a trick‑taking twist, perfect for anyone looking for something different in the card‑game world.
Gallery
Box and component photos
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Rules videos
Learn by watching before you open the box
Best player count
BGG community vote
2
REC
3
BEST
4
REC
Soundtrack
Ambience suggested by Melodice
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Mechanics, categories, families and credits
Mechanics
Categories
Families
Publisher
Gold Seal Games, Zafty Games (Zafty)
Designer
Steven Aramini
Artist
Naomi Ferrall
Community
Data from BoardGameGeek
895owners
285wishlist
63want to play
Frequently Asked Questions
Quick answers before you buy
How many players can play Tricky Tides?
2 to 4 players.
How long does a game take?
Roughly 30 to 45 minutes.
What is the complexity level?
Medium, with simple rules but strategic depth.
What components come with the game?
Deck of navigation cards, cargo tokens, standees of ships, map board and gold tokens.
Who is the target audience?
Ideal for fans of card games, logistics and nautical themes.
Are there expansions?
No official expansions, but you can use cards from other navigation games as house rules.
Is there a digital version?
No, it’s a physical tabletop game.
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