Our Verdict
RECOMMENDED
Twenty One is that quick, addictive game you pull out for a warm-up or to close out the night. Perfect for those who enjoy the thrill of dice and a touch of strategy!
Highlights
- Quick to learn
- Portable and accessible
- Light strategy
- Dice thrill
- Good for groups
Keep in mind
- High luck factor
- Low direct interaction
- Can be repetitive
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About the game
What you do in a play session
In Twenty One, each player starts with a unique score sheet, featuring five horizontal rows, each displaying six colored dice. The numbers in each row are the same across all sheets, but the order of colors changes, adding a strategic twist from the get-go. Your goal is to fill these spaces with numbers to score points, but there's a catch: you can only move to the next row after completing (or crossing off) all six dice in the current row. And yes, the luck of the dice will be your best friend (or foe)!
Each turn, the active player rolls six colored dice, matching those on the score sheets. All '1's rolled are mandatory, but other dice can be rerolled up to twice. After the final roll, all players can use the results to fill in the dice on their own sheets. The golden rule is: you can only write a number if the value of the rolled die is equal to or less than the number indicated on your sheet. For example, if your sheet shows a yellow die with '6' and you roll a yellow '3', you can fill in '3' and earn those points. But if the rolled die is '6' and your sheet shows '4', you cannot use it. If you get an exact 'hit' (the rolled die is equal to the number on your sheet), you mark an 'X' and earn bonus points at the end of the row! If you don't want to or can't fill a space, you must cross out the leftmost space in your current row, earning no points for it. As soon as a row is complete (filled or crossed off), you move on to the next one. The game ends on the turn someone completes the fifth row, and then it's time to tally points to see who played best!
Each turn, the active player rolls six colored dice, matching those on the score sheets. All '1's rolled are mandatory, but other dice can be rerolled up to twice. After the final roll, all players can use the results to fill in the dice on their own sheets. The golden rule is: you can only write a number if the value of the rolled die is equal to or less than the number indicated on your sheet. For example, if your sheet shows a yellow die with '6' and you roll a yellow '3', you can fill in '3' and earn those points. But if the rolled die is '6' and your sheet shows '4', you cannot use it. If you get an exact 'hit' (the rolled die is equal to the number on your sheet), you mark an 'X' and earn bonus points at the end of the row! If you don't want to or can't fill a space, you must cross out the leftmost space in your current row, earning no points for it. As soon as a row is complete (filled or crossed off), you move on to the next one. The game ends on the turn someone completes the fifth row, and then it's time to tally points to see who played best!
Gallery
Box and component photos
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Rules videos
Learn by watching before you open the box
Best player count
BGG community vote
2
BEST
3
REC
4
REC
5
REC
6
REC
Soundtrack
Ambience suggested by Melodice
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Mechanics, categories, families and credits
Mechanics
Categories
Families
Publisher
Nürnberger-Spielkarten-Verlag, White Goblin Games
Designer
Reinhard Staupe, Steffen Benndorf
Artist
Oliver Freudenreich
Community
Data from BoardGameGeek
1,844owners
135wishlist
21want to play
Frequently Asked Questions
Quick answers before you buy
Is Twenty One a complex game? Who is it recommended for?
Not at all! It has a BGG weight of 1.0667, which puts it in the super-light game category. It's perfect for beginners, families, or anyone looking for a quick and fun warm-up game. If you like 'roll-and-writes' and don't mind the luck of the dice, you'll love it!
What is the average playtime for a game of Twenty One?
A game is super quick, lasting between 15 and 15 minutes. It's one of those games you can fit into any free moment, ideal for multiple plays in a row!
How many players can participate in Twenty One?
Twenty One accommodates 2 to 6 players. It works well in different settings, whether for a duo or a larger group looking for something light and fun.
What are the main components of the game?
The game is quite minimalist, in the 'paper-and-pencil' style. It comes with colored dice and pads of score sheets. Basically, dice, paper, and a pencil (which usually isn't included, so have one handy!).
Is there much player interaction in Twenty One?
Interaction is more indirect. Although everyone uses the dice rolled by the active player, each person focuses on optimizing their own score sheet. There are no direct attacks or sabotage, but you keep an eye on what others are doing to see who's closer to finishing.
Does Twenty One have expansions or variations?
As of now, Twenty One is a standalone game and does not have official expansions. However, the simplicity of its design allows players to create their own 'house rules' or challenges to vary the experience.
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