If you're already a die-hard fan of Twilight Imperium 4th Edition and want more content for your long nights of space strategy, Vigil is a feast! It adds a new faction and a bunch of options to customize your games.
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Highlights
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New complete and intriguing faction
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More customization options
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Increases replayability
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Keep in mind
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Requires TI4 base game
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Expands complexity
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Even longer sessions
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Learn How to Play Step by StepCheck out our complete step-by-step rules guide.
Get ready to expand your galactic horizons with the Twilight Codex Volume III: Vigil, a content pack that supercharges the Twilight Imperium: Fourth Edition experience! If you already felt like a master of the galaxy, now you'll have even more tools to rewrite the rules of the game. This volume introduces a brand new complete faction, the intriguing Council Keleres, with its own sheet, leaders, technologies, mechs, and even an exclusive legendary planet. It's your chance to dominate space with a completely new style!
Beyond the new faction, Vigil injects an extra dose of customization with alternative leaders for existing factions, revamped mechs, new secret objective cards, and alliance cards that promise to change the course of negotiations and strategies. And for those who love exploring the unknown, six additional frontier cards open up new possibilities for discovery and conflict. It's the kind of expansion that makes you want to sit down at the table one more time to explore everything new, testing new tactics and forming unexpected alliances (or betrayals!). Perfect for those who already love the complexity and immersion of TI4 and want more variety and depth for their epic space conquest campaigns.
paletteArtistAnders Finér, Scott Schomburg, Stephen Somers
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Frequently Asked Questions
Quick answers before you buy
6 questions
Do I need the Twilight Imperium 4th Edition base game to play with this expansion? expand_more
Absolutely! The Twilight Codex Volume III: Vigil is a content pack that expands the base game, so you need to own TI4 to enjoy everything it offers.
How many players does this expansion support? expand_more
The expansion itself doesn't change the player count. You still play with 3 to 6 players, just like in the TI4 base game.
How much more playtime does this expansion add? expand_more
Well, Twilight Imperium is already a long game, right? This expansion adds more options and a new faction, which might extend the games a bit further, depending on how players explore the new content. Be prepared to dedicate a whole day!
What exactly comes in this Codex volume? expand_more
It brings a brand new faction, the Council Keleres, with all its components, plus alternative leaders, mechs, secret objective cards, alliance cards, and additional frontier cards. It's quite a bit to add some extra spice!
Does this expansion significantly change the basic rules of the game? expand_more
It adds new cards and options, but it doesn't fundamentally alter TI4's core rules. The focus is more on variety and customization than a complete overhaul.
Is it recommended for players new to Twilight Imperium? expand_more
I'd recommend it for those who already have a good grasp of the base game. Adding more content and options might be a bit overwhelming for someone learning TI4's complexities for the first time.
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