Urland

Doris & Frank · Board game · 2001
3–5 · best 5 90 min Weight 2.6/5
7.6 rating Ludopedia
6.6 rating BGG
Buy
7.6 rating Ludopedia
6.6 rating BGG
Our Verdict
FOR GENRE FANS

Fans of area majority games with chaos and direct interaction will enjoy Urland.

Highlights
  • Dynamic and full of twists
  • Genetic auctions add unpredictability
  • Healthy dose of strategic 'take that'
Keep in mind
  • Too chaotic for players who prefer total control
  • Requires translation for text components
Rules manual not indexed yet Upload the PDF rulebook to ask questions about this game with AI.

About the game

What you do in a play session

Urland is a strategy game where you compete to evolve your creatures and dominate territories in the prehistoric era. Each turn, one player selects which area to score, while others use action points to move their dinosaurs and secure influence. Periodic genetic modification auctions spice things up, granting extra abilities that can turn the tide. With area majority, auctions, and variable powers, every game is a unique battle for survival. Expect dirty strategies, twists, and plenty of direct interaction — after all, in prehistory, anything goes!

Best player count

BGG community vote

3–5 players
3 REC
4 REC
5 BEST

Where to Buy

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Game details

Mechanics, categories, families and credits

Categories

Families

Admin: Better Description Needed! Animals: Dinosaurs Components: Meeples (Dinosaur) / Dinomeeples Theme: Evolution
Publisher Doris & Frank
Designer Doris Matthäus, Frank Nestel
Artist Doris Matthäus

Community

Data from BoardGameGeek

1,342owners
150wishlist
59want to play

Frequently Asked Questions

Quick answers before you buy

5 questions
Best player count?
Best with 4-5 players for more interaction and area competition.
Is it beginner-friendly?
Medium weight (2.5/5) — accessible with teaching, but has strategic depth.
Is translation needed?
Yes, some components have English text; keep a translation handy.
How random is it?
Moderate: events and auctions add unpredictability, but strategy still rules.
Realistic playtime?
About 90 minutes with experienced players; may run longer first game.

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