VI Caesars

(Self-Published), Citadel's Game Series (CGS) · Board game · 1982
— Ludopedia 6.7 BGG 2–6 · best 4, 5, 6, 6+ 180 min Weight 2.8/5
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— rating Ludopedia
6.7 rating BGG
Our Verdict
RECOMMENDED

If you like a solid Roman war game without the fluff, VI Caesars will hook you from the first turn.

Highlights
  • engaging historic theme
  • simple area movement
  • fast dice resolution
Keep in mind
  • cardboard components
  • long play time
  • slow learning curve
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About the game

What you do in a play session

VI Caesars is a 1982 classic that transports players to Ancient Rome, where each tries to expand their political and military sway. The board features a continental‑scale map divided into areas representing provinces and strategic regions. Unlike later editions such as Conquest of the Empire, the pieces are simple cardboard tokens, giving the game a retro charm. Each turn blends two core mechanics: area movement and dice rolling. You move your legions from one region to another, aiming to control supply routes and key points, then resolve conflicts by rolling dice, which determine success or defeat in battle. The goal is to accumulate influence and economic resources, using army management and trade route exploitation to outmaneuver opponents. Playtime averages three hours, and the learning curve is gentle, making it a solid entry point for those new to ancient‑themed wargames. While the artwork is modest, the game provides a satisfying dose of historical strategy, letting you make decisions akin to Roman generals and senators. It’s an excellent gateway for fans of classic war games who prefer a straightforward, less‑complex experience. If you enjoy commanding legions and bargaining resources while the dice decide your troops' fate, VI Caesars delivers that experience in a direct and accessible package.

Best player count

BGG community vote

2–6 players
2 REC
3 REC
4 BEST
5 BEST
6 BEST

Where to Buy

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Game details

Mechanics, categories, families and credits

Categories

Families

Ancient: Rome Components: Map (Continental / National scale)
Publisher (Self-Published), Citadel's Game Series (CGS)
Designer Larry Harris, Jr.

Community

Data from BoardGameGeek

60owners
6wishlist
6want to play

Frequently Asked Questions

Quick answers before you buy

5 questions
How many players can join?
It supports 2 to 6 players, perfect for medium‑sized groups.
What is the typical play time?
Around 180 minutes, roughly three hours per game.
How complex is the game?
Rated 2.75/5 on BGG – rules are straightforward, though strategic planning is needed.
What components are included?
Cardboard tokens, a continental‑scale map, and dice; no plastic miniatures.
Who should consider buying it?
Fans of ancient‑themed wargames who prefer simple mechanics and a historic flavor.

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