—
rating
Ludopedia
7.0
rating
BGG
Our Verdict
Perfect for those who love lying to friends' faces and finding traitors!
Highlights
- Fast-paced social deduction
- Quick and intense sessions
- High player interaction
- Smooth bluffing mechanics
Keep in mind
- Needs a group to shine
- Can spark heated debates
RECOMMENDED
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Get your best bluff ready, because the Reaper's Realm is in total chaos! In Vitamors Conspiro, the atmosphere is thick with conspiracy and suspicion. Currently, the Joker faction holds all the power, ruling with an iron fist and banishing any Grim Reaper who dares to challenge their regime. However, the exiled Reapers are not taking this lying down; they are secretly gathering to perform a mysterious sacrificial ritual to reclaim their rightful control. The catch? The meeting is already compromised! Jokers have infiltrated the assembly, disrupting the order of offerings and masking the true identity of the sacrifices.
The game is a battle of wits and persuasion between two sides: the Exilers, who must complete the ritual with the correct combination of cards, and the Jokers, who aim to sabotage everything. To win, the Exilers must successfully trigger the ritual by placing the exact required cards on the altar. But watch out: if you're a Joker, your mission is to mislead your opponents, tricking them into starting the ritual with the wrong combination to ensure failure. If the ritual fails, chaos wins. Furthermore, if the ritual isn't triggered before nine cards are placed on the altar, the Jokers win automatically. It's a social deduction game where truth is the first casualty, and the ability to lie without blinking might be your greatest asset. Will you manage to unmask the traitors, or will you become just another pawn in the Jokers' master plan?
The game is a battle of wits and persuasion between two sides: the Exilers, who must complete the ritual with the correct combination of cards, and the Jokers, who aim to sabotage everything. To win, the Exilers must successfully trigger the ritual by placing the exact required cards on the altar. But watch out: if you're a Joker, your mission is to mislead your opponents, tricking them into starting the ritual with the wrong combination to ensure failure. If the ritual fails, chaos wins. Furthermore, if the ritual isn't triggered before nine cards are placed on the altar, the Jokers win automatically. It's a social deduction game where truth is the first casualty, and the ability to lie without blinking might be your greatest asset. Will you manage to unmask the traitors, or will you become just another pawn in the Jokers' master plan?
GALLERY
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In English
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Mechanics
Categories
Publisher
Play With Us Design (玩聚設計)
Designer
Shi Chen
Artist
Yawen Jheng
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owners
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interactions
How many players can I play with?
The game shines with 5 to 10 players, making it perfect for parties!
How long does a game last?
It's quite dynamic, taking between 30 to 60 minutes.
How complex is the game?
It's a medium weight game (3/5), easy to learn but hard to master the bluffing.
Is it hard to understand?
Not at all! The rules are intuitive, focused on observing others and voting.
Does it require many components?
It's a card game, so it takes up very little space on the table.