Wayfarers of the South Tigris — Price & soundtrack

Garphill Games, CMON Global Limited, Fever Games · Board game · 2022
8.2 Ludopedia 7.8 BGG 1–4 · best 2 Solo 60–90 min Weight 3.8/5
Buy · from US$ 40.38
8.2 rating Ludopedia
7.8 rating BGG
Our Verdict
HIGHLY RECOMMENDED

If you love mapping, territories, and a dash of astronomy, Wayfarers of the South Tigris will win you over.

Highlights
  • Exploration with modular board
  • Open draft and influence combo
  • Functional solo mode
Keep in mind
  • Slower pace
  • Moderate learning curve
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About the game

What you do in a play session

Wayfarers of the South Tigris transports you to the height of the Abbasid Caliphate in 820 AD, launching from Baghdad to chart land, rivers, and the heavens. You play as an explorer, cartographer, and astronomer who must manage a caravan of workers, equipment, and dice while recording findings in the Great Wisdom Book. The board is modular, so each game has a different layout, and drafting is open: you see what others will pick before deciding. Area majority mechanics force you to vie for control of map regions, while influence over the three guilds of science, trade, and exploration grants extra points and end‑game bonuses. A progress track race determines the winner: the first to reach the end wins. Solo mode works too, with adapted rules for one player. The blend of set collection, tile placement, and track movement creates a rich strategic experience with multiple worker types that roll dice to decide actions. In short, Wayfarers of the South Tigris is a mapping and exploration game that mixes careful planning, territorial competition, and a touch of astronomy, all wrapped in a historical vibe. Perfect for fans of ancient themes and varied mechanics, but beware: the pace can be slow and the learning curve steep.

Expansions

Published additional content

3 items

Rules videos

Learn by watching before you open the box

10 videos

Best player count

BGG community vote

1–4 players
1 REC
2 BEST
3 REC
4 OK

Soundtrack

Ambience suggested by Melodice

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Where to Buy

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Game details

Mechanics, categories, families and credits

Families

Cities: Baghdad (Iraq) Components: Coloured Dice Crowdfunding: Kickstarter Digital Implementations: TableTop Simulator Mod (TTS) Mechanism: Tableau Building Series: Medieval Trilogies (Garphill Games) Series: The South Tigris Trilogy (Garphill Games) Theme: Astronomy
Publisher Garphill Games, CMON Global Limited, Fever Games, HIT Games, Lavka Games, Lord of Boards, Mosaico Jogos, Pixie Games, Portal Games, Primigenio, Reflexshop, Renegade Game Studios, Schwerkraft-Verlag, TLAMA games, White Goblin Games
Designer S J Macdonald, Shem Phillips
Artist Mihajlo Dimitrievski

Community

Data from BoardGameGeek

13,845owners
2,581wishlist
288want to play

Frequently Asked Questions

Quick answers before you buy

7 questions
How many players can play?
1 to 4 players. There’s a solid solo mode that works without complex tweaks.
How long does a game last?
60 to 90 minutes, depending on player count and experience.
What’s the game’s complexity?
The average complexity is 3.8/5, so it’s good for players with some experience but still approachable for newcomers.
What components are included?
The game comes with modular board tiles, explorer cards, colored dice, progress markers, guild tokens, and a large record book.
Who is this game for?
Perfect for history buffs, influence mechanics lovers, and anyone who enjoys blending exploration with resource strategy.
Does it have a solo mode?
Yes, there’s a solo/solitaire mode that adapts the rules and keeps the challenge.
How does the influence mechanic work?
By controlling areas and completing tasks, you earn influence points in the science, trade, and exploration guilds, which grant end‑game bonuses.

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