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rating
Ludopedia
6.8
rating
BGG
Our Verdict
HIGHLY RECOMMENDED
If you love fast party games and a word‑guessing challenge with friends, this is your next hit.
Highlights
- Fun cooperative play
- Creative clue crafting
- Quick rounds
- Very easy to learn
Keep in mind
- Duplicate clues cancel
- Limits vocabulary options
- Relies on good communication
Rules manual not indexed yet
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About the game
What you do in a play session
We Are the Word is a breezy cooperative game that puts one player in the guesser’s seat while the rest become clue‑givers. Each round starts with a secret target word that the guesser must uncover. The other players simultaneously write down a single word as a clue – no phrases, just one term. The twist is that if two people think of the same clue, it cannot be revealed, forcing the group to be original and coordinated. Once all clues are shown, the guesser gets a few seconds to scan the set and try to name the hidden word. A correct guess advances the team; a miss costs a life. Play continues until all words are solved or lives run out.
Designed for 3‑7 players, a typical game lasts about 20 minutes, making it perfect for casual get‑togethers or as a palate cleanser between heavier titles. The “duplicate clues don’t count” rule sparks funny, tense moments as the group balances creativity with diversity. The pattern‑recognition mechanic is straightforward: simply look at the clues and spot the pattern pointing to the secret word. With only word cards, pads, and pens required, there’s no bulky board or pricey components. Its ultra‑low complexity (weight 1/5) welcomes anyone, even those new to board games. In short, We Are the Word offers collaborative fun, quick thinking, and plenty of chatter, all packed into a portable format that fits in any party bag.
Designed for 3‑7 players, a typical game lasts about 20 minutes, making it perfect for casual get‑togethers or as a palate cleanser between heavier titles. The “duplicate clues don’t count” rule sparks funny, tense moments as the group balances creativity with diversity. The pattern‑recognition mechanic is straightforward: simply look at the clues and spot the pattern pointing to the secret word. With only word cards, pads, and pens required, there’s no bulky board or pricey components. Its ultra‑low complexity (weight 1/5) welcomes anyone, even those new to board games. In short, We Are the Word offers collaborative fun, quick thinking, and plenty of chatter, all packed into a portable format that fits in any party bag.
Gallery
Box and component photos
Tap any photo to open fullscreen. Photos submitted by the community or publisher.
Best player count
BGG community vote
3
OK
4
BEST
5
BEST
6
BEST
7
REC
Soundtrack
Ambience suggested by Melodice
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Where to Buy
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Mechanics, categories, families and credits
Mechanics
Categories
Families
Publisher
Fun Consortium
Designer
Bruno Sautter, Ludovic Roudy
Artist
Ludovic Roudy
Community
Data from BoardGameGeek
Frequently Asked Questions
Quick answers before you buy
How many players can join?
3 to 7 players, perfect for medium to large groups.
How long does a game take?
About 20 minutes per round, with slight variation depending on player count.
What is the game’s complexity?
Very low (weight 1/5), essentially plug‑and‑play.
What components are included?
Word cards, notepads, pencils, and a life tracker token.
Is it suitable for kids?
Yes, as long as they can read and write simple words; the duplicate‑clue rule encourages creative thinking.
Can I play without strong English skills?
Local editions use Portuguese words, so language isn’t a barrier.
What happens if we guess the word wrong?
The team loses a life; when all lives are gone, the cooperative effort ends in a loss.
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