Our Verdict
RECOMMENDED
If you love building towns in 25 minutes, Welcome To... Mini packs plenty of strategy into a tiny box.
Highlights
- High replay value
- Easy paper‑and‑pencil mechanic
- Compact and portable
Keep in mind
- Requires base game
- No printed rules
- Limited card pool
Rules manual not indexed yet
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About the game
What you do in a play session
Welcome To... Mini puts you in the shoes of a 1950s suburban architect, racing to build the most attractive and high‑scoring town in the United States. The game works like a roll‑and‑write without dice: you flip cards from three decks, each showing a house number and an action. Everyone picks an action, but only the player who takes the number that matches the next house on their street can fill it in, respecting numerical order. Actions range from boosting the point value of existing lots, placing parks and pools for end‑game scoring, to manipulating numbers – duplicating or swapping them – to improve your layout. Meanwhile, public goals award extra points to the first players who complete them, creating a friendly race.
The Mini edition is ultra‑compact: six laminated 10 × 10 cm sheets, six dry‑erase markers, and 55 cards. No printed rules are included, as it assumes you already own the original Welcome To… rulebook; it was designed as an add‑on. Still, the experience is full‑featured and can be played solo or with up to six players in about 25 minutes, with a low complexity (weight 2/5). The paper‑and‑pencil mechanic fits the urban‑planning theme, while pattern‑building on the cards offers multiple strategies, from focusing on large estates to collecting parks. Perfect for fans of quick, low‑space games or anyone wanting to dip into the series without buying the full box.
The Mini edition is ultra‑compact: six laminated 10 × 10 cm sheets, six dry‑erase markers, and 55 cards. No printed rules are included, as it assumes you already own the original Welcome To… rulebook; it was designed as an add‑on. Still, the experience is full‑featured and can be played solo or with up to six players in about 25 minutes, with a low complexity (weight 2/5). The paper‑and‑pencil mechanic fits the urban‑planning theme, while pattern‑building on the cards offers multiple strategies, from focusing on large estates to collecting parks. Perfect for fans of quick, low‑space games or anyone wanting to dip into the series without buying the full box.
Gallery
Box and component photos
Tap any photo to open fullscreen. Photos submitted by the community or publisher.
Best player count
BGG community vote
1
REC
2
BEST
3
BEST
4
REC
5
OK
6
OK
Soundtrack
Ambience suggested by Melodice
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Where to Buy
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Mechanics, categories, families and credits
Mechanics
Categories
Families
Publisher
Blue Cocker Games
Designer
Benoit Turpin
Artist
Anne Heidsieck
Community
Data from BoardGameGeek
149owners
65wishlist
23want to play
Frequently Asked Questions
Quick answers before you buy
How many players can join?
1 to 6 players, including solo play.
What is the typical play time?
About 25 minutes, varying with player count.
Do I need the base game?
Yes, the Mini is an add‑on and does not include printed rules.
What components are included?
Six 10 × 10 cm laminated sheets, six dry‑erase markers, and 55 cards.
Is the game complex?
No, it has a BGG weight of 2/5, suitable for beginners and casual gamers.
Can I play without the rulebook?
It's advisable to have the original Welcome To… rulebook, as the Mini lacks its own rules.
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