Whist

(Public Domain), ASS Altenburger Spielkarten, Brimtoy · Board game · 1663
2–4 · best 4 60 min Weight 2.0/5
rating Ludopedia
6.4 rating BGG
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rating Ludopedia
6.4 rating BGG
Our Verdict

If you love classic, strategic card games, Whist is a gem — pure elegance with a standard deck.

Highlights
  • Easy to learn, hard to master
  • Plenty of variations to explore
  • Great for team play
  • Just needs a standard deck
Keep in mind
  • May feel repetitive to some
  • Basic version lacks bidding
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About the game
Whist is a classic card game that spawned many other trick-taking games. Originating in the 17th century, it was wildly popular in the 18th and 19th centuries — so much so that it’s often referenced in literature from that era. The game is straightforward: it uses a standard deck, features fixed partnerships, and has no bidding. The last card dealt determines the trump suit, and the goal is to win more tricks than the opposing team. Each trick beyond the sixth scores a point, and games typically go to 5 points (though 7 or 9-point variants exist). Whist’s charm lies in its many variations: some rotate trumps in a fixed order (Hearts, Diamonds, Spades, Clubs), others award bonuses for holding high cards in the trump suit. There’s even a bidding variant resembling Spades and two-player adaptations. If you love classic, strategic card games, Whist is a must-try.
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Rules videos

In English

BEST PLAYER COUNT
2 OK
3 OK
4 BEST
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Game details

Categories

Families

Card Games: Outplay Components: Traditional Playing Cards Digital Implementations: Board Game Arena Digital Implementations: Tabletopia
Publisher (Public Domain), ASS Altenburger Spielkarten, Brimtoy, Counter Clockwise, Dennis's, Dondorf, Grimaud, McLoughlin Brothers, Piatnik, The United States Playing Card Company, Waddingtons
Designer (Uncredited)
Community
491 owners
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0 played
491 interactions
Frequently Asked Questions
How many players can play Whist?
Whist is best with 4 players (2v2), but there are adapted versions for 2 or 3 players.
Does it require special components?
Just a standard 52-card deck — that’s it!
How long does a game usually last?
About 60 minutes, but it depends on the target score.
Is Whist hard to learn?
Nope! The basic rules are simple, but deep strategy comes with practice.
Is there a digital version?
Yes, you can play it on Board Game Arena and Tabletopia.
How is Whist different from other trick-taking games?
Whist is purer and more strategic, with no bidding in the classic version, and focuses on fixed partnerships.