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rating
Ludopedia
7.3
rating
BGG
Our Verdict
RECOMMENDED
If you love fast word games and want a deck that spawns dozens of variants, Wibbell++ hits the spot.
Highlights
- varied mechanics
- short playtime
- high replay
- fun cooperative
Keep in mind
- heavy vocabulary
- rules scattered online
- limited to language speakers
Rules manual not indexed yet
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About the game
What you do in a play session
Wibbell++ is a flexible game system built around a single deck of cards, each bearing a pair of letters, a border pattern and a numeric value. From this core, more than a dozen distinct games spring forth, all released for free online every August 1st. The flagship "Wibbell" is a fast‑paced word‑shouting game – call out words containing the indicated letters and, as you collect cards, the difficulty ramps up, giving others a chance to catch up. Other titles range from "Phrasell", which challenges you to invent short phrases, to "Grabell", a test of pattern recognition and manual dexterity, to "Alphabeticell", where you build alphabetical sequences, and "Faybell", a cooperative storytelling activity that uses the cards as narrative prompts. There are cooperative quests ("Questabell"), abstract runs like "Puzzell" (short runs and emptying your hand) and "Biddabell" (set collection meets simultaneous auction). Some variants are solitaire, such as "Mickell/Muckell", where a single player works on three words at once. The system packs mechanics like Acting, Market, Memory, Open Drafting, Pattern Recognition, Player Judge, Push‑Your‑Luck, Real‑Time, Asymmetric Information roles, Set Collection, Speed Matching and Storytelling. Physically it’s just a light deck of cards, but the need for near‑complete language knowledge can be a hurdle for non‑native speakers. Designed for 2‑18 players, rounds last 2‑45 minutes and the very low complexity (weight 1.2) makes it friendly to beginners while still appealing to fans of party, educational or word games. Although the annual design contest (2017‑2023) is on pause, the website still provides extra rules and new titles, keeping the ELL deck fresh and fun.
Gallery
Box and component photos
Tap any photo to open fullscreen. Photos submitted by the community or publisher.
Rules videos
Learn by watching before you open the box
In English
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Alphabetickell - How to Play (Skip the Rulebook)
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Faybell - How to Play (Skip the Rulebook)
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Grabbell - How to Play (Skip the Rulebook)
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Phrasell - How to Play (Skip the Rulebook)
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Wibbell - How to Play (Skip the Rulebook)
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Pit Stop: Wibbell ++
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Unboxing Weebell++ how to play overview
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Wibbell++ : Faybell tutorial
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Wibbell++ : Coupell early WIP tutorial
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Wibbell++ : Puzzell tutorial
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Wibbell++ : Wibbell tutorial
Best player count
BGG community vote
2
BEST
3
BEST
4
BEST
5
BEST
6
BEST
7
BEST
8
BEST
9
BEST
10
BEST
11
BEST
12
OK
13
OK
14
OK
15
OK
16
OK
17
OK
18
OK
Soundtrack
Ambience suggested by Melodice
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Where to Buy
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Mechanics, categories, families and credits
Mechanics
Categories
Families
Publisher
Stuff By Bez
Designer
Aaron Reading, Alex Cannon, Andrew Dennison, Bez Shahriari, Christopher Chung, Danny Goodisman, David Brain, Ian Vincent, Jessica Eccles, Jo Kelly, Kirsten Lunde, Lewis Shaw, Mark Stockton-Pitt, Paul Mansfield, Rafi Arkin, Sebastian Bleasdale, Tom Coldron, Xate Mac
Artist
Bez Shahriari
Community
Data from BoardGameGeek
Frequently Asked Questions
Quick answers before you buy
How many players can join?
From 2 up to 18 players, depending on which variant you pick.
How long does a game last?
Playtime ranges from 2 to 45 minutes; some games are lightning‑fast, others a bit longer.
Do I need a lot of components?
No, the only physical component is the deck of cards; the rest is covered by the online rules.
Is a strong language grasp required?
Yes, most variants demand a solid vocabulary in the language you’re playing.
Is there a solo mode?
Certain variants, like Mickell/Muckell, are designed for solo play.
Can I design my own games?
Absolutely – the ELL deck is a sandbox, and the community often shares home‑brew ideas on the official site.
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