10.0
rating
Ludopedia
6.6
rating
BGG
Our Verdict
A fast and addictive travel puzzle for fans of card games and light strategy.
Highlights
- Super agile gameplay
- Perfect for warm-ups
- Fun mental challenge
- Portable and practical
Keep in mind
- Relies on some luck
- Can be very brief
RECOMMENDED
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Pack your bags, because your African adventure is about to begin! In 10 Days in Africa, you take on the role of a traveler aiming to complete a flawless ten-day itinerary. The goal sounds straightforward, but don't be fooled: to win, you must plan your route very cleverly, connecting destinations using three different modes of transport: plane, car, or even on foot.
The gameplay is fast-paced and revolves around using destination and transportation tiles. You'll have a personal tray where these tiles are organized. The real challenge lies in the fact that you can't just rearrange everything at will; you can only replace existing tiles with new ones drawn from the deck. This adds a layer of strategy and a dash of luck to the mix.
Each transport method has its own rules: traveling on foot requires connecting adjacent country tiles; by plane, you connect same-colored countries using a colored airplane tile; and by car, you navigate between two countries that border a third. If you manage to complete your ten-day journey before your fellow travelers, victory is yours! It's a game of mental agility, planning, and a little bit of luck, perfect for those who enjoy quick challenges that won't eat up your whole afternoon but will definitely keep your brain working.
The gameplay is fast-paced and revolves around using destination and transportation tiles. You'll have a personal tray where these tiles are organized. The real challenge lies in the fact that you can't just rearrange everything at will; you can only replace existing tiles with new ones drawn from the deck. This adds a layer of strategy and a dash of luck to the mix.
Each transport method has its own rules: traveling on foot requires connecting adjacent country tiles; by plane, you connect same-colored countries using a colored airplane tile; and by car, you navigate between two countries that border a third. If you manage to complete your ten-day journey before your fellow travelers, victory is yours! It's a game of mental agility, planning, and a little bit of luck, perfect for those who enjoy quick challenges that won't eat up your whole afternoon but will definitely keep your brain working.
GALLERY
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In English
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Mechanics
Categories
Families
Publisher
Out of the Box Publishing, Beautiful Africa, GrapevineStar Media
Designer
Aaron Weissblum, Alan R. Moon
Artist
Cathleen Quinn-Kinney, John Kovalic
How long does a game take?
It's super quick! Usually between 20 to 30 minutes.
What is the recommended age?
Since it requires planning and logic, it works well for older children and adults.
Is the game very complex?
Not at all; the rules are simple, but the challenge lies in managing tile swaps effectively.
Can I play solo?
Yes, you can test your strategy against the clock or a set pattern.
What do I need to play?
Just the set of destination and transportation tiles included in the box.