6.0
rating
Ludopedia
7.4
rating
BGG
Our Verdict
Tea lovers and self‑care fans will find A Nice Cuppa a delightful pick.
Highlights
- Easy to learn
- Short & relaxing
- Unique action‑queue mechanic
Keep in mind
- No multiplayer mode
- No official expansion
Rules manual not indexed yet
Upload the PDF rulebook to ask questions about this game with AI.
About the game
What you do in a play session
A Nice Cuppa is a card game that turns the hectic routine into a well‑served cup of tea. As the lone protagonist, you receive “Worry” cards that appear in an action queue. Each turn you flip a card and then, in sequence, resolve each revealed worry, reorganizing your tea cards to keep order and calm. The goal? Build the perfect tea sequence, with the focus side up, before time runs out. After eight turns, the brew is ready (or not), and you score points for well‑placed tea cards and focused attention, while losing points for each lingering worry. The game is short, 15 minutes, and works as a mini‑self‑care ritual: a pause to breathe, reflect, and maybe discover you don’t have to be perfect to feel good. The action‑queue mechanic forces strategic thinking, but the simplicity of the cards makes it accessible to anyone looking for a calm moment without complications. If you enjoy light solo card games and themes that talk about well‑being, A Nice Cuppa will become your new favorite ritual.
Gallery
Box and component photos
Tap any photo to open fullscreen. Photos submitted by the community or publisher.
Rules videos
Learn by watching before you open the box
In English
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How to play A Nice Cuppa
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A Nice Cuppa | Solo Board Game Tutorial and Playthrough
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A NICE CUPPA | Take a Turn or Two with Me! Learn How to Play
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Rules Overview: A Nice Cuppa (A Scott Almes Simply Solo Game) | DaniCha
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A Nice Cuppa | Button Shy Games | Unboxing, How to Play, Review and full playthrough | Board Game
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All the Games with Steph: A Nice Cuppa
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A Nice Cuppa Play Through
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How to Play A Nice Cuppa
Best player count
BGG community vote
1
BEST
Soundtrack
Ambience suggested by Melodice
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Mechanics, categories, families and credits
Mechanics
Categories
Families
Publisher
Button Shy, Matagot
Designer
Scott Almes
Artist
Andrea Ivetic Vicai
Community
Data from BoardGameGeek
Frequently Asked Questions
Quick answers before you buy
How long does a game last?
A game lasts about 15 minutes, perfect for a quick break.
How many players is it designed for?
It’s designed for 1 player, great for solo play.
Does the action‑queue mechanic work well in a short game?
Yes, the queue creates tension and strategy even in 8 turns.
What are the main components?
Tea cards, Worry cards, a rule sheet, and a focus marker.
Is there an expansion or digital version?
No official expansion or digital version yet, but it’s available as print & play.
What’s the difficulty level?
It’s light and easy, ideal for a relaxed experience.
Can I play it anywhere?
Yes, its compact size makes it playable anywhere, even on the go.
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