6.8
rating
Ludopedia
6.7
rating
BGG
Our Verdict
RECOMMENDED
If you're looking for a quick solo game that fits in your pocket and challenges you to manage a difficult clientele, Ugly Gryphon Inn is for you! It's pure strategy in just a few cards.
Highlights
- Clever solo challenge
- Minimal components, maximum fun
- Fast and strategic
Keep in mind
- High language dependency
- Theme might not suit everyone
- Strictly for one player
Rules manual not indexed yet
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About the game
What you do in a play session
Hey there, board game enthusiasts! Ready to manage the most peculiar inn in the wild west (or maybe just on the map)? In 'Ugly Gryphonn Inn', you're in charge of the only establishment for miles around. The catch? The clientele is... let's say, 'unique'. They're rowdy, rude, and have demands that would make a king throw in the towel. But hey, there's no escape: these patrons are your only hope of keeping the debt collectors at bay!
Your goal is straightforward, but the execution is tricky: get your guests settled into their rooms and ensure they all have a peaceful night's sleep. Each turn, you'll send a sleepy patron to their room and check if everything is calm. If someone's irked, they might stay awake and cause a ruckus. Keep an eye on each patron's needs to prevent chaos! Afterwards, you'll welcome more guests, keep the bar under control, and hope no trouble breaks out. There's never a dull moment!
The game ends when the deck of cards runs out. Then, you count how many patrons are actually staying in the inn (don't count those just at the bar, okay?). If you have 7 or more guests settled, you win, and the debt collectors will have to wait a bit longer. If you don't reach 7, well... maybe it's time to look for a new gig. It's a quick solo game, perfect for those who enjoy a strategic challenge in a short amount of time with minimal components. Ideal for taking anywhere!
Your goal is straightforward, but the execution is tricky: get your guests settled into their rooms and ensure they all have a peaceful night's sleep. Each turn, you'll send a sleepy patron to their room and check if everything is calm. If someone's irked, they might stay awake and cause a ruckus. Keep an eye on each patron's needs to prevent chaos! Afterwards, you'll welcome more guests, keep the bar under control, and hope no trouble breaks out. There's never a dull moment!
The game ends when the deck of cards runs out. Then, you count how many patrons are actually staying in the inn (don't count those just at the bar, okay?). If you have 7 or more guests settled, you win, and the debt collectors will have to wait a bit longer. If you don't reach 7, well... maybe it's time to look for a new gig. It's a quick solo game, perfect for those who enjoy a strategic challenge in a short amount of time with minimal components. Ideal for taking anywhere!
Gallery
Box and component photos
Tap any photo to open fullscreen. Photos submitted by the community or publisher.
Rules videos
Learn by watching before you open the box
Best player count
BGG community vote
1
BEST
Soundtrack
Ambience suggested by Melodice
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Mechanics, categories, families and credits
Mechanics
Categories
Families
Publisher
Button Shy, Banana Games, Frosted Games, Matagot
Designer
Scott Almes
Artist
Ardhialh
Community
Data from BoardGameGeek
Frequently Asked Questions
Quick answers before you buy
How many players can play?
This is strictly a one-player (solo) game.
How long does a game take?
A game is quite fast, usually around 20 to 30 minutes.
Do I need to know English to play?
Yes, the game has a considerable language dependency, as the cards contain essential information for gameplay.
Is it a complex game?
No, the complexity is low (BGG weight of 1.62), ideal for those looking for something quick and straightforward.
What comes in the box?
As a Print & Play game, you print and assemble the components yourself. It typically includes a deck of cards.
Who is this game recommended for?
Recommended for solo players who enjoy card games with a fantasy theme and don't mind the need for translation.
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