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rating
Ludopedia
7.5
rating
BGG
Our Verdict
RECOMMENDED
If you love card puzzles with a goofy twist, All Is Bomb’s ticking‑time‑bomb tension will hook you.
Highlights
- Fast, easy to learn
- No luck, pure logic
- Solo or co‑op
Keep in mind
- Print‑and‑Play components needed
- Difficulty curve can spike
Rules manual not indexed yet
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About the game
What you do in a play session
In All Is Bomb you take on the role of a royal servant with an explosive mission: whip up the perfect breakfast for the sleeping princess before everything literally blows up. The deck consists of just 18 cards, each with a passive and an ignited side that change state as you play them. After an initial setup you equip a few cards; the number on the card you play tells you which card in the deck you will equip next, creating a chain of choices you must manage. The goal is to discover, via Prophet cards, which dish the princess wants, ignite (prepare) that dish, and finally play the Princess card to serve the dish exactly when she opens her eyes. There is no luck or hidden information – once the setup is done everything is deterministic, turning each game into a logical puzzle. You must balance discarding important cards against the need to advance card states, because the deck is constantly on the brink of exploding. The game supports solo or two‑player cooperative play; in co‑op both players share the same deck and work together to meet the three win conditions. A playthrough lasts 5‑15 minutes, making it perfect for quick sessions or as a warm‑up. In addition to the core, six modular expansions, a variant and a campaign add new dishes, prophets and challenges, but the base game already feels complete and highly entertaining. The art leans into a comedic fantasy vibe, emphasizing the absurd urgency. Being a Print‑and‑Play title, you simply print the cards and follow the component list, though a translated sheet is recommended for non‑English speakers. All Is Bomb is light, strategic and ideal for fans of card‑based puzzles who dislike randomness.
Gallery
Box and component photos
Tap any photo to open fullscreen. Photos submitted by the community or publisher.
Rules videos
Learn by watching before you open the box
In English
Best player count
BGG community vote
1
BEST
2
BEST
Soundtrack
Ambience suggested by Melodice
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Mechanics, categories, families and credits
Mechanics
Categories
Families
Publisher
Letibus Design
Designer
Blaž Gracar
Artist
Blaž Gracar
Community
Data from BoardGameGeek
Frequently Asked Questions
Quick answers before you buy
How many players can play?
1‑2 players, either solo or cooperative.
How long does a game take?
Usually 5‑15 minutes, depending on familiarity.
Do I need anything besides the cards?
Just a reference sheet (preferably translated) and something to track card states; everything is printable.
Is there any luck involved?
No. After the initial setup all actions are deterministic.
Is it hard to learn?
Rules are brief; the difficulty curve comes from the deck‑management strategy.
Can I use the expansions?
Yes, they are modular and add new dishes, prophets and challenges, but the base game is fully functional on its own.
What age is it suitable for?
Recommended for ages 10+, due to reading and logical planning requirements.
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