Our Verdict
RECOMMENDED
If you love games that blend city planning with eco‑conscious decisions, Cada Gota Cuenta will hook you from the first round.
Highlights
- Thoughtful resource management
- Flexible building strategy
- Surprising event cards
Keep in mind
- Moderate learning curve
- Dice luck factor
Rules manual not indexed yet
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About the game
What you do in a play session
In Cada Gota Cuenta, you step into the shoes of a visionary territory manager tasked with balancing urban development and environmental sustainability. The game unfolds over nine rounds, each representing a year of decision‑making. Your main goal is to raise citizen satisfaction, which serves as the victory‑point metric, while safeguarding the environment.
At the start of each turn you draw cards that represent various infrastructure types—energy plants, water‑treatment stations, leisure parks, and other essential buildings. Cards have a dual purpose: they can be spent to construct new infrastructure or to activate existing ones by paying their resource cost. When activated, energy and water infrastructures generate resources that you may store or immediately use to power leisure facilities, which in turn boost population satisfaction.
Weather and political factors appear as dice rolls and event cards, potentially enhancing or hampering resource production and even causing negative environmental impacts. You can also perform water purification or discharge actions, choices that affect both conservation points and resource availability.
Over the nine‑year span, careful resource management, strategic building choices, and adaptive responses to events decide who creates the happiest, greenest city. The game blends city‑building, resource management, and environmental decision‑making into a tactical experience that makes every drop of water and kilowatt of power feel consequential.
At the start of each turn you draw cards that represent various infrastructure types—energy plants, water‑treatment stations, leisure parks, and other essential buildings. Cards have a dual purpose: they can be spent to construct new infrastructure or to activate existing ones by paying their resource cost. When activated, energy and water infrastructures generate resources that you may store or immediately use to power leisure facilities, which in turn boost population satisfaction.
Weather and political factors appear as dice rolls and event cards, potentially enhancing or hampering resource production and even causing negative environmental impacts. You can also perform water purification or discharge actions, choices that affect both conservation points and resource availability.
Over the nine‑year span, careful resource management, strategic building choices, and adaptive responses to events decide who creates the happiest, greenest city. The game blends city‑building, resource management, and environmental decision‑making into a tactical experience that makes every drop of water and kilowatt of power feel consequential.
Best player count
BGG community vote
2
OK
3
OK
4
OK
Soundtrack
Ambience suggested by Melodice
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Mechanics, categories, families and credits
Mechanics
Categories
Publisher
Desconectando
Designer
Dmitry Okunsky, Félix Alberto Jiménez Cuadrado, Mario Arze
Artist
Mario Arze
Community
Data from BoardGameGeek
Frequently Asked Questions
Quick answers before you buy
How many players can play?
2 to 4 players.
What is the playing time?
Between 45 and 60 minutes, depending on player count.
How complex is the game?
Medium; it requires strategic planning and attention to events.
What components are included?
Infrastructure cards, event cards, territory board, resource tokens, dice, and satisfaction/conservation markers.
Is it suitable for players unfamiliar with sustainability?
Yes, the rules introduce the concepts in an accessible way and the game teaches basic environmental management.
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