Celles: The Ardennes, December 23-27, 1944

Revolution Games (II), Banana Games, Kokusai-Tsushin Co., Ltd. (国際通信社) · Board game · 2012
2 · best 2 180 min Weight 2.4/5
rating Ludopedia
7.7 rating BGG
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rating Ludopedia
7.7 rating BGG
Our Verdict
FOR GENRE FANS

For historical wargame fans who love a tactical challenge full of twists. The random activation system keeps tension high!

Highlights
  • Immersive historical simulation
  • Unpredictable activation mechanic
  • Great for solo play
Keep in mind
  • Complexity may scare beginners
  • Long playtime (3h+)
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About the game

What you do in a play session

Celles: The Ardennes, December 23-27, 1944 is a wargame simulating the fighting at the peak of the German Ardennes offensive, known as the Battle of the Bulge. The Germans push toward the Meuse River, desperate for fuel and time to achieve Hitler's goals, while the Allies try to block their advance and launch a counteroffensive. The game uses a random activation system by formations, creating uncertainty and excitement—not all units act every turn, and some may act multiple times, reflecting resource shortages, aggressive leadership, and piecemeal reinforcements. Unit movement reduces their strength, simulating fatigue and lack of defensive preparation. With a scale of 12 hours per turn and hexes representing 1 mile, it's a game for those who love counterattacks and historical strategy. Includes a color map, unit counters, and a 12-page rulebook. Medium complexity and high solitaire playability.

Rules videos

Learn by watching before you open the box

4 videos

Best player count

BGG community vote

Duel · 2 players
2 BEST

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Game details

Mechanics, categories, families and credits

Categories

Families

Digital Implementations: TableTop Simulator Mod (TTS) Digital Implementations: VASSAL History: World War II (Battle of the Bulge) Players: Two-Player Only Games Players: Wargames with Rules Supporting Only Two Players
Publisher Revolution Games (II), Banana Games, Kokusai-Tsushin Co., Ltd. (国際通信社)
Designer Roger Miller
Artist Mark Mahaffey, Richard Handewith

Community

Data from BoardGameGeek

1,199owners
257wishlist
40want to play

Frequently Asked Questions

Quick answers before you buy

5 questions
How long does a game take?
Around 3 hours, depending on players' experience.
Does it require more than 2 players?
No, it's exclusively for 2 players (one as Allies, one as Germans).
Is it hard to learn?
Medium complexity—best for those with some wargame experience.
Do you need dice?
Yes, one 10-sided die (not included).
Can you play solo?
Yes, solitaire playability is high and well implemented.

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