China

ABACUSSPIELE, Überplay · Board game · 2005
3–5 · best 3 45 min Weight 2.3/5
7.4 rating Ludopedia
7.0 rating BGG
Buy
7.4 rating Ludopedia
7.0 rating BGG
Our Verdict

If you enjoy abstract games with plenty of interaction and tactical decisions, 'China' is a fantastic choice! It's a classic that has aged remarkably well.

Highlights
  • Simple mechanics, tactical depth
  • Quick playtime, high replayability
  • Direct interaction, constant struggle
  • Clever hand management
  • Varied scoring strategies
Keep in mind
  • Might be too abstract for some
  • Lighter theme, not immersive
  • Initial learning curve
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About the game
Hey board game enthusiasts! Ready for a strategic journey through ancient China? In 'China', you'll dive into an abstract game of political influence, where the struggle for power is constant. The idea is simple, but the tactics are deep: use your cards wisely to place your pieces, which can be Houses or Emissaries, across the nine regions of the board. The map is your arena, and every move counts towards dominating the territory.

When a region is filled with Houses or when the game ends, it's time to tally points. Whoever has the majority of Houses in that region comes out on top. But it doesn't stop there! At the end of the game, there's an extra scoring opportunity for those who manage to have a majority of Emissaries in two adjacent regions. And there's more: if you can line up four or more Houses in an uninterrupted sequence along one of the roads on the board, bingo! More points for you.

'China' is an enhanced version of the classic 'Web of Power' by master game designer Michael Schacht. It introduces some changes that make the experience even more dynamic: there's no longer that mid-game regional scoring, you have four face-up cards to choose from (instead of two), and all adjacent regions now count for Emissary scoring. Oh, and it even comes with a special variant that adds fortifications, for those who enjoy an extra challenge. It's a game that combines multiple tactical possibilities with easy-to-learn rules and a super quick playing time. Perfect for anyone looking for a strategic challenge without unnecessary complexity!
Rules videos

In English

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Game details

Families

Components: Map (Continental / National scale) Components: Wooden pieces & boards Country: China Players: Games with expansions that change player count Series: Web of Power / China
Publisher ABACUSSPIELE, Überplay
Designer Michael Schacht
Artist Michael Schacht
Frequently Asked Questions
What is the average playtime for China?
Games of China are quite quick! They usually last between 45 to 45 minutes, making it perfect for a shorter game session or to fit in multiple plays.
How many players can play China?
China is designed for 3 to 5 players, which ensures a good amount of interaction and competition at the table.
What is the complexity level of China?
It has a BGG weight of 2.28/5, placing it in the light-medium complexity category. The rules are easy to learn, but the strategic depth is surprisingly rich!
Are the components of China good quality?
Yes, the game is known for its wooden components, which give it a classic and pleasant tactile feel. The board and pieces are well-made.
Who is China a good game for?
It's ideal for those who enjoy abstract games, with a focus on area control, hand management, and network building. If you like thinking ahead and directly interacting with opponents, you'll love it!
Is there any difference between China and Web of Power?
Yes, China is an enhanced version of Web of Power. Key differences include the absence of mid-game regional scoring, more open cards for drafting, and Emissary scoring opportunities in all adjacent regions.