Clubs

HUCH!, Muduko, North Star Games, LLC · Board game · 2013
2–6 · best 4 30 min Weight 1.4/5
8.0 rating Ludopedia
6.5 rating BGG
Buy
8.0 rating Ludopedia
6.5 rating BGG
Our Verdict
RECOMMENDED

Ideal for fans of card games with bluffing and calculated risks. Clubs is easy to learn but packed with twists.

Highlights
  • Fast and fun for groups
  • Strategy with a luck element
  • Thrilling betting mechanic
Keep in mind
  • Can punish overly aggressive players
  • Only club cards score points
Rules manual not indexed yet Upload the PDF rulebook to ask questions about this game with AI.

About the game

What you do in a play session

Clubs is that card game that blends strategy with a dash of luck and a whole lot of nerve. The goal? Rack up as many club cards as possible—they're the only ones worth points. The lower the club card you snag, the more points you score—but beware! The last player to play all their cards in a round gets zero points, so greed can backfire big time. It’s reminiscent of classics like Tichu or Big Two but with a unique twist: you can go 'Double or Nothing' before starting, doubling your points or losing it all. Each round is quick (about 30 minutes total), and the game shines with 2 to 6 players. Get ready to bluff, weigh risks, and laugh as someone gets stuck holding a pile of worthless clubs!

Rules videos

Learn by watching before you open the box

1 videos

Best player count

BGG community vote

2–6 players
2 REC
3 BEST
4 BEST
5 BEST
6 BEST

Where to Buy

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Game details

Mechanics, categories, families and credits

Categories

Families

Card Games: Climbing Card Games: Shedding / Stops
Publisher HUCH!, Muduko, North Star Games, LLC, Trefl Joker Line
Designer Dominic Crapuchettes
Artist Ali Douglass, Warren Kramer

Community

Data from BoardGameGeek

1,595owners
124wishlist
12want to play

Frequently Asked Questions

Quick answers before you buy

5 questions
How many players can play Clubs?
2 to 6 players, great for medium-sized groups.
How long does a game take?
About 30 minutes, perfect for a quick session.
Is it hard to learn?
Nope! Rules are simple, but strategy can get deep.
Does it need extra components?
Just the included deck (or a standard adapted deck).
Who is this game for?
Fans of games like Tichu or poker, with bluffing and risk.

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