Crazy Creatures of Dr. Gloom

White Goblin Games, Stronghold Games · Board game · 2012
2–4 · best 4 20 min Weight 1.2/5
7.0 rating Ludopedia
5.6 rating BGG
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7.0 rating Ludopedia
5.6 rating BGG
Our Verdict

A chaotic and fun filler for those who love shedding cards!

Highlights
  • Super fast sessions
  • Smooth shedding mechanics
  • Fun and light theme
  • Great for groups
Keep in mind
  • Can be frustrating for some
  • Limited strategic depth
RECOMMENDED
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About the game
Ever heard those strange noises coming from Dr. Doom's mansion? Yeah, it's definitely not just the wind! Colorful clouds are billowing from the chimney, and locals are whispering about the bizarre creatures spotted in the surrounding forest. If you want to become Dr. Doom's new apprentice, get ready to dive into a mad scientist's lab where nothing is as it seems! The goal is simple yet tricky: you need to help the doctor complete his most extravagant experiments, but the real secret to winning is, ironically, trying to get rid of all your cards as fast as possible. At the end of each round, whatever stays in your hand turns into penalty points, and nobody wants to be stuck with useless monsters at the end of the game! It's a dynamic card game, perfect for anyone looking for a quick and fun session. With shedding mechanics and plenty of opportunities to mess with your friends, Crazy Creatures of Dr. Gloom (also known as Dr. Doom) is the dose of chaos and laughter every gaming table needs. It's light, it's fast-paced, and you never know which wacky creature is about to ruin your plans. If you enjoy quick card games and don't mind a little 'take that' action to secure your victory, this is your laboratory! Ideal for those seeking a high-quality filler that doesn't require hours of rules explanation but keeps everyone on their toes to avoid a hand full of monsters by the end of the game.
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Rules videos

In English

BEST PLAYER COUNT
2 REC
3 BEST
4 BEST
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Game details

Categories

Families

Card Games: Shedding / Stops Theme: Mad Science / Mad Scientist
Publisher White Goblin Games, Stronghold Games
Designer Michael Schacht
Artist Dennis Lohausen
Frequently Asked Questions
How long does a game take?
It's super quick, around 20 minutes!
Is it hard to learn?
Not at all! It's very intuitive, perfect for jumping straight in.
How many players is it for?
It works great with 2 to 4 players.
Is there a lot of player interaction?
Yes, it features 'take that' mechanics, so you can mess with your friends!
What is the recommended age?
Since it's a light card game, it's great for the whole family.