D-Day at Tarawa

Decision Games (I) · Board game · 2014
1 · best 1 Solo 120–420 min Weight 3.7/5
7.8 rating Ludopedia
8.2 rating BGG
Buy
7.8 rating Ludopedia
8.2 rating BGG
Our Verdict

A brutal, historical solo wargame for fans of pure simulation.

Highlights
  • High-fidelity historical simulation
  • Very fluid card-driven system
  • Immersive and tense solo experience
  • Very realistic combat scale
Keep in mind
  • Requires attention to detail and tables
  • May require card translation
FOR GENRE FANS
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About the game
If you're the type who prefers tackling a historical challenge without needing company, D-Day at Tarawa is your next obsession. Based on John Butterfield's revolutionary system from the classic D-Day at Omaha Beach, this game delivers platoon and company-scale combat that is pure historical adrenaline. Here, you take command of the invading American forces and must face off against Japanese defenders, who are controlled by the game system itself. The setting is Betio Island, November 1943, during one of the most brutal and decisive confrontations in the Pacific Theater of WWII. The game recreates the tension of an extremely contested landing, where the survival of the defenders is minimal against the American advance. Featuring a detailed hexagon grid map, you manage your units through a card-driven system that dictates the pace of battle. It is a dense and deep simulation that captures the brutality of the conflict, where every move counts toward clearing the island. Prepare for a journey of pure strategy, where the fate of hundreds of soldiers rests in your hands. It's the perfect game for those seeking a high-fidelity historical wargame with card mechanics that maintain constant tension from start to finish.
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Rules videos

In English

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Game details

Categories

Families

Country: Kiribati History: World War II (Pacific) Players: Games with Solitaire Rules Players: Solitaire Only Games Players: Solitaire Only Wargames Players: Wargames with Solitaire Rules Series: D-Day (Decision Games)
Publisher Decision Games (I)
Designer John H. Butterfield
Artist Joe Youst, Larry Hoffman
Frequently Asked Questions
Is the game truly for one person?
Yes! It was specifically designed to be played solo, with the system controlling the enemy.
What is the difficulty level?
It's an expert-level game. Expect serious and strategic simulation.
Do I need to know English to play?
The game has moderate language dependency, so a translated table helps a lot.
How long does a game last?
It can vary from 2 to 7 hours, depending on the intensity of the battle.
Is the map detailed?
Yes, it uses a hexagon grid to allow precise unit movement.
What's in the box?
One map, two counter sheets, and 55 command cards.