—
rating
Ludopedia
7.8
rating
BGG
Our Verdict
RECOMMENDED
Fans of deep strategy and interplanetary diplomacy will love this game; the standout feature is its innovative worker placement.
Highlights
- Deep strategy
- Innovative worker placement
- Diplomatic interaction
- End-game bonuses
Keep in mind
- Long playtime
- Medium complexity
- Requires attention to detail
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About the game
What you do in a play session
Federation is a political and sci‑fi strategy game that puts you in charge of a delegation vying to join the powerful interplanetary Federation. Over five in‑game years—represented by five rounds—you must plan campaigns, negotiate alliances, and manage resources to rack up prestige. Each round has two phases: the action phase, where players deploy an ambassador’s fleet to send ships on missions, swapping worker tokens on a two‑sided board that offers different opportunities each turn. Then the executive phase rolls around, where you collect income, fund large‑scale projects, and vote on laws that can shift the balance of power.
The core of the game revolves around placing workers in zones to gain influence—each board region can be dominated by whoever holds the majority of tokens, earning victory points. In addition, there are spy actions and senatorial decisions that can grant end‑game bonuses, turning small gains into decisive advantages. The initial setup varies each play, reshuffling the layout of planets and available resources, forcing players to adapt their strategies on the fly.
Diplomatic interaction is essential: you need to form alliances at the right moment and vote on policies that benefit your delegation, but may also hurt opponents. The game rewards those who balance territorial expansion, influence control, and end‑game bonus acquisition. If a tie occurs, the victory is shared, encouraging last‑minute negotiations.
Federation blends classic worker placement and voting mechanics with a sci‑fi theme, delivering a game experience that demands long‑term planning, reading the board, and negotiating skill. If you enjoy games that require long‑term strategy and complex player interactions, Federation is a pick that will keep you engaged through the five decisive rounds.
The core of the game revolves around placing workers in zones to gain influence—each board region can be dominated by whoever holds the majority of tokens, earning victory points. In addition, there are spy actions and senatorial decisions that can grant end‑game bonuses, turning small gains into decisive advantages. The initial setup varies each play, reshuffling the layout of planets and available resources, forcing players to adapt their strategies on the fly.
Diplomatic interaction is essential: you need to form alliances at the right moment and vote on policies that benefit your delegation, but may also hurt opponents. The game rewards those who balance territorial expansion, influence control, and end‑game bonus acquisition. If a tie occurs, the victory is shared, encouraging last‑minute negotiations.
Federation blends classic worker placement and voting mechanics with a sci‑fi theme, delivering a game experience that demands long‑term planning, reading the board, and negotiating skill. If you enjoy games that require long‑term strategy and complex player interactions, Federation is a pick that will keep you engaged through the five decisive rounds.
Gallery
Box and component photos
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Rules videos
Learn by watching before you open the box
In English
Best player count
BGG community vote
2
REC
3
REC
4
BEST
Soundtrack
Ambience suggested by Melodice
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Mechanics, categories, families and credits
Mechanics
Categories
Families
Publisher
Explor8, Cranio Creations, CrowD Games, Eagle-Gryphon Games, Maldito Games, Strohmann Games
Designer
Dimitri Perrier, Matthieu Verdier
Artist
Miguel Coimbra
Community
Data from BoardGameGeek
Frequently Asked Questions
Quick answers before you buy
How many players can play?
2 to 4 players.
What is the average playtime?
60 to 120 minutes, depending on experience.
What is the complexity level?
Medium, suitable for players who enjoy strategy and diplomacy.
What components are included?
Two‑sided board, worker tokens, project cards, resource tokens, ambassador pieces, prestige tokens, dice.
Who is the target audience?
Players who like worker placement, voting mechanics and sci‑fi themes.
Is there a solo mode?
The base game has no solo mode, but expansions can add solo play.
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