8.0
rating
Ludopedia
7.1
rating
BGG
Our Verdict
Perfect for those looking for a fast and tense cooperative experience for family or friends. The highlight is the escalating pressure from the ghosts.
Highlights
- Constant and exciting tension
- Simple and quick rules
- Genuine and fun cooperation
- Dynamic and short sessions
Keep in mind
- Dice luck can be frustrating
- Limited strategic depth
RECOMMENDED
Rules manual not indexed yet
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Imagine stepping into a mansion where every creaking door sends a shiver down your spine. The atmosphere is heavy, whispers echo, and you know you're not alone. In Ghost Fightin' Treasure Hunters, you and your friends are brave (or perhaps just desperate) treasure hunters who have broken into this gloomy place in search of eight precious jewels. The catch? The house is infested with ghosts who aren't fond of visitors, and they have no intention of giving up their loot without a fight.
The game is a race against time and luck. Each turn, you roll the dice to determine how many spaces you can move and, more crucially, whether a new ghost appears on the board. If you end your movement on a treasure space, congratulations! It goes into your backpack. However, if you land on a ghost, the fight begins. You'll need a lucky roll on the combat die to banish the spirit from the room.
The real danger arises when things spiral out of control: if three ghosts accumulate in the same room, that location becomes officially 'haunted'. From that point on, the battle gets serious, and you'll need the help of another player to clear the room. Cooperation is the only way out. You win if you manage to recover all eight jewels and get the entire team safely out of the house. If six rooms become haunted, the house wins, and you become just more ghosts wandering the corridors. It's a tense, fast-paced game that requires the group to organize well so that no one is left behind as the board becomes increasingly crowded with malevolent spirits.
The game is a race against time and luck. Each turn, you roll the dice to determine how many spaces you can move and, more crucially, whether a new ghost appears on the board. If you end your movement on a treasure space, congratulations! It goes into your backpack. However, if you land on a ghost, the fight begins. You'll need a lucky roll on the combat die to banish the spirit from the room.
The real danger arises when things spiral out of control: if three ghosts accumulate in the same room, that location becomes officially 'haunted'. From that point on, the battle gets serious, and you'll need the help of another player to clear the room. Cooperation is the only way out. You win if you manage to recover all eight jewels and get the entire team safely out of the house. If six rooms become haunted, the house wins, and you become just more ghosts wandering the corridors. It's a tense, fast-paced game that requires the group to organize well so that no one is left behind as the board becomes increasingly crowded with malevolent spirits.
GALLERY
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Tap any photo to open fullscreen. Photos submitted by the community or publisher.
In English
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Geister, Geister, Schatzsuchmeister - How to Play and Review
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Learn to Play: Ghost Fightin' Treasure Hunters
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How to Play Ghost Fighting' Treasure Hunters
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How To Play Ghost Fightin' Treasure Hunters
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How to Play: Ghost Fightin' Treasure Hunters
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Mini Painting with Joe - Ghost Fightin' Treasure Hunters (Part 3)
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Mini Painting with Joe - Ghost Fightin' Treasure Hunters (Part 2)
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Mechanics
Categories
Families
Publisher
Mattel, Inc., Korea Boardgames
Designer
Brian Yu
Artist
Pierô
Is the game hard to learn?
Not at all! The rules are very simple and most of the gameplay is intuitive, making it ideal for beginners.
How long does a game last?
It's quite fast, usually taking about 30 minutes, which makes it great for multiple replays.
Can I play it with children?
Yes, it's excellent for kids as it teaches cooperation and has a 'light horror' theme that isn't scary.
Does the game rely heavily on luck?
Yes, the dice heavily influence movement and combat, but the strategy of where to position yourself helps mitigate this.
Do I need someone who speaks English to play?
Hardly. The game has very little text, making it practically language-independent.