Kojiro

Kojiro

(Self-Published) · Board game · 2026
2–4 20–80 min
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Our Verdict
RECOMMENDED

Fans of economic games with a creative twist will love Kojiro. It's like running a sushi restaurant at your table, but with more strategy and less wasabi up your nose.

Highlights
  • Immersive cooking theme
  • Solid economic mechanics
  • Fun open drafting dynamics
  • Great for casual and experienced players
Keep in mind
  • Learning curve might slow first games
  • Ingredient randomness can frustrate
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About the game

What you do in a play session

Kojiro is a board game where you and your friends compete to become Japan's top sushi chefs. Each round is an opportunity to plan your dishes, pick fresh ingredients, and craft a menu that wows customers. The game blends economic strategy with culinary creativity: you'll buy fish at the market, manage your cash, and decide whether to stick to classics or invent bold new rolls. The open drafting mechanic keeps things lively, with everyone competing for the best ingredients. Watch out—surprises can derail your plans! In the end, the chef with the highest-scoring menu earns the title of sushi master. Ready to slice, roll, and win?

Best player count

BGG community vote

2–4 players
2 OK
3 OK
4 OK

Where to Buy

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Game details

Mechanics, categories, families and credits

Categories

Families

Admin: Upcoming Releases Country: Japan Food & Drink: Sushi Theme: Food / Cooking
Publisher (Self-Published)

Frequently Asked Questions

Quick answers before you buy

6 questions
How many players can play?
2 to 4 ambitious chefs.
How long does a game last?
Between 20 and 80 minutes, depending on player count and group experience.
Is it hard to learn?
There's a learning curve, but after one round the flow feels natural. Great for players familiar with economic games.
Do you need to like sushi to enjoy it?
Nope! The theme is fun, but the strategic mechanics are what matter. Just don't play hungry.
Is it luck-based or pure strategy?
70% strategy (economic choices), 30% luck (ingredient availability).
Is it good with 2 players?
It works, but shines with 3 or 4. With 2, it becomes a more calculated duel.