6.6
rating
Ludopedia
6.9
rating
BGG
Our Verdict
RECOMMENDED
A fun, retro chaos for fans of horror themes and quick games.
Highlights
- Amazing retro art
- Very dynamic gameplay
- Satisfying card synergies
- Easy to learn
Keep in mind
- Dice dependency
- Can be quite chaotic
Rules manual not indexed yet
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About the game
What you do in a play session
Ever felt that 80s trash horror movie vibe, complete with vibrant colors and a touch of dark humor? That's exactly the energy of Let's Summon Demons! Forget morality: here, the goal is to be the most sinister Demon Summoner in the neighborhood. You start with an initial candle and three demons in hand, and the plan is simple yet tricky: you need to discard three cards to summon a powerful demon. But hold on, it's not just about throwing cards away!
To get those demons, you need souls. And how do you get souls? Through 'The Block,' a rotating market where you can buy cards featuring boys, girls, and even wicked animals for a fixed price of 3 soul tokens. The secret to success here is synergy. You'll want to build combos between the cards you acquire so that when the dice are rolled, your cards activate and bring even more resources. It's a 'win to win more' cycle that keeps you hooked.
There's a significant element of luck with the dice rolling, but if you're smart with your card choices and manage your soul tokens well, you can dominate the table. Victory is achieved when you successfully summon your 3 demons and still hold a balance of 10 souls. It's fast, chaotic, and visually stunning, perfect for those looking for a dynamic game without a thousand-page manual. Just a friendly heads-up: if you aren't a fan of a little 'take that' or relying on dice, the chaos might catch you off guard!
To get those demons, you need souls. And how do you get souls? Through 'The Block,' a rotating market where you can buy cards featuring boys, girls, and even wicked animals for a fixed price of 3 soul tokens. The secret to success here is synergy. You'll want to build combos between the cards you acquire so that when the dice are rolled, your cards activate and bring even more resources. It's a 'win to win more' cycle that keeps you hooked.
There's a significant element of luck with the dice rolling, but if you're smart with your card choices and manage your soul tokens well, you can dominate the table. Victory is achieved when you successfully summon your 3 demons and still hold a balance of 10 souls. It's fast, chaotic, and visually stunning, perfect for those looking for a dynamic game without a thousand-page manual. Just a friendly heads-up: if you aren't a fan of a little 'take that' or relying on dice, the chaos might catch you off guard!
Gallery
Box and component photos
Tap any photo to open fullscreen. Photos submitted by the community or publisher.
Rules videos
Learn by watching before you open the box
In English
Best player count
BGG community vote
2
REC
3
REC
4
BEST
5
REC
Soundtrack
Ambience suggested by Melodice
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Mechanics, categories, families and credits
Mechanics
Categories
Families
Publisher
Cryptozoic Entertainment, Don't Panic Games, Gen-X Games (GenX), Last Level, Mana Project Studio
Designer
Ben Stoll
Artist
Larry Renac, Steven Rhodes
Community
Data from BoardGameGeek
2,208owners
320wishlist
28want to play
Frequently Asked Questions
Quick answers before you buy
How long does a game last?
It's very quick! Usually between 20 to 40 minutes, perfect as a high-quality filler.
How complex is the game?
It's a light game. The rules are simple, but the challenge lies in creating the best combo.
How many players is it for?
It works great for 2 to 5 players.
Is the game very luck-dependent?
Dice rolling plays a part, but strategic card selection helps balance the luck factor.
Do I need to know English to play?
The original is in English, but the theme is very intuitive. Pay attention to the card text.
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