Mansions of Madness

Fantasy Flight Games, Arclight Games, Edge Entertainment · Board game · 2011
2–5 · best 5 120–180 min Weight 3.2/5
8.3 rating Ludopedia
7.3 rating BGG
How to Play Buy · from US$ 55.99
8.3 rating Ludopedia
7.3 rating BGG
Our Verdict

If you're into a good dose of Lovecraftian horror, mystery, and an RPG feel, Mansions of Madness is a treat. It's an immersive experience that pulls you into the Arkham universe!

Highlights
  • Immersive horror
  • Engaging narrative
  • Quality components
  • High replayability
  • Cooperative/asymmetrical experience
Keep in mind
  • Long play time
  • Complex rules
  • Language dependency
HIGHLY RECOMMENDED
Learn How to Play Step by Step Check out our complete step-by-step rules guide.
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About the game
Get ready to dive into a Lovecraftian nightmare with Mansions of Madness, a game that plunges you headfirst into scenarios of horror, mystery, and madness! Designed by Corey Konieczka, this title is perfect for 2 to 5 players who enjoy a good dose of suspense and adventure, with games lasting from 2 to 3 hours. The premise is simple, but the execution is chilling: horrific monsters and spectral presences lurk in haunted places around Arkham, Massachusetts. Some weave sinister conspiracies, while others await innocent victims to devour or drive insane. It's your chance to be one of the brave investigators who must explore these cursed locations and uncover the truth behind the horrors that reside there. Each game unfolds from a pre-designed story, which comes with a unique map and a series of plot twists. These twists define which creatures the investigators will encounter, the clues they need to unearth, and which macabre ending awaits them. The dynamic is a classic 'one versus many': one player takes on the role of the Keeper, controlling the monsters and evil forces of the story, while the other players are the Investigators, seeking answers and fighting to keep their sanity intact. Do you dare to face the Mansions of Madness?
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Rules videos

In English

Rules manual
Rules manual — Mansions of Madness English · PDF
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BEST PLAYER COUNT
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5 BEST
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Game details

Families

Category: Dungeon Crawler Components: Miniatures Components: Player Screens Game: Mansions of Madness (First Edition) Players: One versus Many Series: Arkham Horror Files (Fantasy Flight Games)
Publisher Fantasy Flight Games, Arclight Games, Edge Entertainment, Galakta, Heidelberger Spieleverlag, Stratelibri
Designer Corey Konieczka
Artist Anders Finér, Christopher Burdett, Henning Ludvigsen
Frequently Asked Questions
How many players can play Mansions of Madness?
The game is designed for 2 to 5 players. One player takes on the role of the Keeper, and the others are the Investigators.
What is the average playtime for a game?
Prepare for a longer session! Mansions of Madness games typically last between 120 and 180 minutes, which is 2 to 3 hours.
Is it a complex game to learn?
Mansions of Madness has a medium-high complexity (BGG weight of 3.24/5). The rules can take some time to master, especially for the player taking on the Keeper role, but the immersion makes the effort worthwhile.
Does it require a lot of table space to play?
Yes, the game uses a modular board that can expand quite a bit, plus many cards, miniatures, and other components. It's good to have a spacious table to accommodate everything.
What is the main objective of the Investigators?
Investigators need to explore haunted locations, gather clues, solve mysteries, and of course, try to survive the horrors that lurk, all while attempting to keep their sanity intact.
Does the game have RPG elements?
Absolutely! While it's a board game, Mansions of Madness incorporates strong RPG elements, such as role-playing unique characters with distinct abilities, making moral decisions, and a deep narrative that unfolds with each play.