Old School Tactical: Volume 1 – Fighting on the Eastern Front 1941/42

Flying Pig Games · Board game · 2016
— Ludopedia 8.2 BGG 2 · best 0+ 60 min Weight 2.8/5
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— rating Ludopedia
8.2 rating BGG
Our Verdict
RECOMMENDED

If you're into tactical wargames but don't want to spend hours reading rulebooks, Old School Tactical: Volume 1 is an excellent choice! It throws you straight into the action of the Eastern Front of World War II, with a super dynamic Impulse system that ensures every turn is unpredictable and full of adrenaline. It's the tactical combat experience you've been waiting for, without the over-complication that sometimes scares people away.

Highlights
  • Innovative Impulse system
  • Dynamic tactical combat
  • Easy to learn
  • Historical accuracy
  • High replayability
Keep in mind
  • Specific theme (WWII)
  • Direct, confrontational interaction
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About the game

What you do in a play session

Get ready to dive into the intense battles of the Eastern Front with Old School Tactical: Volume 1! This tactical wargame puts you in command of small units during the brutal years of 1941 and 1942. Forget unnecessary complexity; here, the focus is on fast-paced action and the tactical decisions that truly matter. Players take on the role of commanders, moving their armies represented by detailed counters – soldiers, artillery, and vehicles – across challenging scenarios. Each scenario is a new opportunity to test your strategic skills and rewrite history. The heart of the game is its unique Impulse system, which adds a brilliant layer of dynamism. Instead of rigid turns, the number of actions each side can take varies, creating frantic firefights and tense moments where the tide of battle can turn on a dime. You never know when it will be your turn to act or when the enemy will surprise you. This constant back-and-forth of initiative keeps everyone on the edge of their seats, ensuring each game is unpredictable and full of twists. Old School Tactical: Volume 1 is the perfect entry point for anyone looking for an accessible wargame with plenty of tactical depth, without getting bogged down in overly dense rules. It's an invitation to relive history in an engaging and challenging way!

Rules videos

Learn by watching before you open the box

2 videos

Best player count

BGG community vote

Duel · 2 players
2 OK

Soundtrack

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Game details

Mechanics, categories, families and credits

Categories

Families

Crowdfunding: Kickstarter Decades: The 1940's History: World War II (Eastern Front) Series: Old School Tactical (Flying Pig Games)
Publisher Flying Pig Games
Designer Shayne Logan
Artist Shayne Logan

Community

Data from BoardGameGeek

746owners
239wishlist
50want to play

Frequently Asked Questions

Quick answers before you buy

6 questions
How many players can participate and what is the average game duration?
Old School Tactical: Volume 1 is ideal for 2 players, but can be played with more in specific scenarios. A game typically takes 60 to 90 minutes, depending on the scenario and players' familiarity with the rules.
What is the complexity level of the rules?
Despite being a wargame, it has a medium complexity (BGG weight 2.8/5). The Impulse system is intuitive, and the rules are well-structured to be accessible without sacrificing tactical depth. It's a great entry point into the genre.
Is the game beginner-friendly for wargamers?
Absolutely! It was designed to be an 'old school wargame' with a modern, more fluid feel. If you're curious about the genre but intimidated by the complexity of other titles, this is an excellent place to start.
What are the main components of the game?
You'll find a modular board with a hexagonal grid, hundreds of counters representing infantry units, vehicles, and artillery, custom dice, and, of course, the rulebook and scenarios. All high-quality for total immersion!
Does the game have expansions or other volumes?
Yes, Old School Tactical is a series! This is Volume 1, focused on the Eastern Front. There are other volumes and expansions that explore different fronts and periods of World War II, expanding the experience and variety of units and scenarios.
Is the replayability high?
Definitely! The game comes with several different scenarios, each with its own objectives and unit setups. Furthermore, the Impulse system ensures that each game unfolds uniquely, even when playing the same scenario.

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