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rating
Ludopedia
6.7
rating
BGG
Our Verdict
FOR GENRE FANS
For lovers of historical wargames who aren't afraid of marathon sessions. Negotiation is as crucial as troops!
Highlights
- Immersive historical depth
- Treacherous tense negotiations
- Epic global scale
Keep in mind
- Very long playtime (4h+)
- Complex for beginners
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About the game
What you do in a play session
Pax Britannica throws you into the height of the colonial era, where powers like the UK, France, and the US compete for territories and global influence. Each turn represents 4 years of history, and you'll move armies, negotiate shady deals, and—when national honor demands it—declare wars that could turn into absolute chaos! This is a heavy wargame with simulation mechanics that recreate the geopolitical tension of the time. Get ready for intense 4 to 7 hour sessions where every decision can change the course of history. Pro tip: sometimes it's better to negotiate than fight... but when war comes, it comes hard!
Gallery
Box and component photos
Tap any photo to open fullscreen. Photos submitted by the community or publisher.
Rules videos
Learn by watching before you open the box
In English
Best player count
BGG community vote
4
REC
5
REC
6
REC
7
BEST
Soundtrack
Ambience suggested by Melodice
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Mechanics, categories, families and credits
Mechanics
Categories
Families
Publisher
Victory Games (I), Hobby Japan
Designer
Greg Costikyan
Artist
James Talbot, Ted Koller
Community
Data from BoardGameGeek
1,694owners
163wishlist
38want to play
Frequently Asked Questions
Quick answers before you buy
How many players are ideal?
Works best with 5-7 players for more negotiations and conflicts.
Is it hard to learn?
Yes, it's complex. Recommended for experienced heavy wargamers.
How long does a game last?
Brace yourself: 4 to 7 hours, depending on the players.
Are expansions needed?
No, the base game is complete. But it demands player commitment.
Is it dice-based or pure strategy?
There are dice, but strategy and diplomacy weigh more.
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