—
rating
Ludopedia
6.7
rating
BGG
Our Verdict
RECOMMENDED
If you love a mix of deduction, racing, and pizza, this game will surprise you.
Highlights
- Fast and fun
- Unique mechanics
- Deduction challenge
- Paper-and-pencil engaging
- Great for 3-5 players
Keep in mind
- Requires careful observation
- Can be tricky for beginners
- Paper-and-pencil dependent
- Timing may vary
Rules manual not indexed yet
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About the game
What you do in a play session
Psychic Pizza Deliverers Go to the Ghost Town puts you in the shoes of a pizza‑delivery hero with a touch of psychic flair, racing to deliver the right pie before the mayor can stop you. The game blends hidden movement, a modular board, and a dash of paper‑and‑pencil detective work. The mayor builds the town, scattering ghosts, teleportation runes, and barriers, and places the starting positions for each player, the pizza, and the houses. On each turn a player may move one square, attack in a cardinal direction, or use a psychic skill to sense nearby obstacles and enemies. An attack removes a ghost and rewards a psychic card, which can grant diagonal hops, jumps, or a warp back to the start. Players have only 20 turns to locate the pizza and deliver it to its matching house. If no one succeeds, the mayor wins. The game runs in about 30 to 60 minutes and supports 3 to 5 players. The paper‑and‑pencil mechanic requires you to sketch the town on a grid paper and log every clue you uncover—ghosts, pizza, houses—adding a layer of deduction and strategic planning. The more you remember, the better your route. Variant tiles can mix up the layout for extra replayability. It’s a great pick for fans of deduction, maze‑style puzzles, and a lighthearted blend of culinary and supernatural themes.
Gallery
Box and component photos
Tap any photo to open fullscreen. Photos submitted by the community or publisher.
Rules videos
Learn by watching before you open the box
Best player count
BGG community vote
3
REC
4
BEST
5
REC
Soundtrack
Ambience suggested by Melodice
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Mechanics, categories, families and credits
Mechanics
Categories
Families
Publisher
One Draw, Allplay, BoardGameTables.com
Designer
Hayato Kisaragi
Artist
Ryo Nyamo
Community
Data from BoardGameGeek
2,042owners
337wishlist
41want to play
Frequently Asked Questions
Quick answers before you buy
How many players can play?
The game works best with 3 to 5 players, but it can be played with 2 in special circumstances.
How long does a game last?
A typical game lasts between 30 and 60 minutes, depending on the players’ pace.
What is the game’s difficulty?
The difficulty is moderate, requiring deduction, planning, and attention to detail.
What components are needed?
You need grid paper, a pencil, psychic cards, variant tiles, and ghost tokens.
Who is the game aimed at?
It’s ideal for fans of puzzles, tabletop games, and those who enjoy pizza and ghost themes.
How does one win?
A delivery person wins by delivering the correct pizza before the deadline; the mayor wins if no one succeeds.
Can the game be played without paper?
No, paper and pencil are essential for recording clues and planning routes.
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