Our Verdict
RECOMMENDED
If you love bluffing and intrigue, Quest will hook you with its debates and mission twists.
Highlights
- Intense social interaction
- Varied character powers
- Quick playtime
Keep in mind
- Requires close attention
- Traitors can disrupt
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About the game
What you do in a play session
Quest drops you into King Arthur's legend, where Good and Evil clash behind epic quests. Each player gets a secret character – either a loyal Round Table knight or a sly Mordred minion – and, without anyone knowing who is who, the debate over who should embark on each quest begins. Decisions are made by voting, but a single hidden traitor can cause a quest to fail, making lying, persuading, and watching others' behavior essential. The game provides 25 different characters, each with unique powers, and several rule variants, including the "Director's Cut" which presents the designer's preferred way to play. Rounds are quick (about 30 minutes) and support 4‑10 players, making it perfect for parties or large groups that love bluffing, deduction, and a dash of medieval drama. For extra chaos, you can add the Blind Hunter role, which adds a hunting element without discussion. In short, Quest offers heavy social interaction, twists, and the feeling of being in an actual Arthurian court where every word can change the fate of civilization.
Gallery
Box and component photos
Tap any photo to open fullscreen. Photos submitted by the community or publisher.
Rules videos
Learn by watching before you open the box
Best player count
BGG community vote
4
REC
5
REC
6
BEST
7
REC
8
BEST
9
REC
10
REC
Soundtrack
Ambience suggested by Melodice
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Mechanics, categories, families and credits
Mechanics
Categories
Families
Publisher
Indie Boards & Cards, Broadway Toys LTD, Devir, Elznir Games, Galápagos Jogos, Geekach LLC, HeidelBÄR Games, Hobby Japan, Hobby World, Korea Boardgames, Rexhry, TWOPLUS Games
Designer
Don Eskridge
Artist
Luis Francisco, Weberson Santiago
Community
Data from BoardGameGeek
4,211owners
990wishlist
77want to play
Frequently Asked Questions
Quick answers before you buy
How many players can join?
4 to 10 players, perfect for parties and larger groups.
What is the typical playtime?
Around 30 minutes, varying with player count and optional rules.
How complex is the game?
Light (weight 1.9/5); easy to learn but demands attention and good persuasion skills.
What components are included?
Character cards, quest cards, voting tokens, progress markers, and a rulebook (including the Director's Cut).
Who should buy this game?
Fans of party games, bluffing, deduction, and anyone interested in medieval or Arthurian themes.
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