If you enjoy thematic Eurogames with high replayability and tactical decisions, Sierra West is a fantastic choice with its game-changing modules!
- Unique thematic modules
- Clever action programming
- High replayability
- Excellent solo mode
- Constant tactical decisions
- Can feel a bit abstract
- Initial learning curve
- Indirect interaction
About the game
What you do in a play session
Each turn, you arrange three cards on your personal player board, cleverly overlapping them to expose or conceal action icons. This creates two distinct paths for your pioneers to follow, from left to right, executing a series of small actions. Common actions include claiming cards from the mountain, building cabins, gaining resources, and advancing your wagon. The chosen module adds thematic actions, such as harvesting apples, mining for gold, fishing, or fighting outlaws. As your pioneers complete their paths, they gain access to action spaces on the upper portions of your cards, where they can exchange resources to progress on scoring tracks or activate special module abilities. As the mountain is explored and more cards are revealed, new opportunities and challenges emerge, extending a row of cards that offers more options and intensifies the experience. Sierra West is a highly thematic Eurogame that reinvents action programming, worker placement, and deck-building, and also features a solo mode designed by Dávid Turczi.
Gallery
Box and component photos
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Rules videos
Learn by watching before you open the box
Best player count
BGG community vote
Soundtrack
Ambience suggested by Melodice
Where to Buy
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Price history — last 6 months (lowest new offer)
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Mechanics, categories, families and credits
Mechanics
Categories
Families
Community
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Frequently Asked Questions
Quick answers before you buy
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