8.8
rating
Ludopedia
7.8
rating
BGG
Our Verdict
RECOMMENDED
If you love piloting a starship and making tactical choices, Frontiers gives you that in style.
Highlights
- Stunning random exploration
- Unique player powers
- Co‑op and solo modes
Keep in mind
- Moderate learning curve
- Games can run long
Rules manual not indexed yet
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About the game
What you do in a play session
A contested sector of space reachable through a known wormhole has drawn the attention of powerful galactic factions. The Federation and the Klingon Empire, currently bound by a fragile alliance, have already built outposts there, but rumors of serious trouble force both sides to send investigative teams. In Star Trek: Frontiers each player commands a starship, recruits crew, earns experience and wields unique abilities to tackle the challenges of the Trek universe. The star map is assembled randomly from venture tiles, using the same exploration system first seen in Mage Knight, guaranteeing a fresh layout every game. The title provides competitive, cooperative and solo scenarios, letting you battle hostile vessels alongside other captains or uncover mysteries on your own. Mechanics blend deck/pool building, multi‑use cards, hex‑grid movement and tile placement, while each commander enjoys variable powers that shape strategy. The modular board and "Clix"‑style components bring space combat to life, and crew/resource management adds a light RPG flavor. Designed for 1‑4 players, playtime ranges from 60 to 240 minutes depending on the scenario, and a medium‑high complexity (weight 4.35) appeals to both Star Trek fans and lovers of deep exploration games. If you enjoy tactical decisions, unpredictable exploration and the feeling of piloting a starship, Frontiers delivers an immersive experience true to the franchise.
Gallery
Box and component photos
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Rules videos
Learn by watching before you open the box
Best player count
BGG community vote
1
BEST
2
REC
3
OK
4
OK
Soundtrack
Ambience suggested by Melodice
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Mechanics, categories, families and credits
Mechanics
Categories
Families
Publisher
WizKids (I)
Designer
Andrew Parks, Vlaada Chvátil
Community
Data from BoardGameGeek
Frequently Asked Questions
Quick answers before you buy
How many players can join?
1 to 4 players, with solo, cooperative or competitive options.
How long does a game take?
Typically 60–240 minutes, depending on the scenario and player count.
What is the game’s complexity?
Weight 4.35 on BGG, medium‑high; a bit of learning curve is expected.
What components are included?
Modular hex tiles, multi‑use cards, Clix‑style ship miniatures, experience tokens and crew markers.
Do I need to know Star Trek lore?
Not required, but fans will enjoy the references and thematic flavor.
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