Stonewall's Last Battle: The Chancellorsville Campaign

The Avalon Hill Game Co · Board game · 1996
Ludopedia 7.6 BGG 1–2 · best 2 Solo 180 min Weight 3.2/5
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rating Ludopedia
7.6 rating BGG
Our Verdict
FOR GENRE FANS

For fans of historical wargames with healthy complexity, Stonewall's Last Battle is a time machine. You'll feel like a Civil War general, planning every move and calculating risks. The detailed map and numerous counters create authentic immersion, but be warned - this is strictly for genre enthusiasts. The Chancellorsville campaign comes alive in ways history books can't convey.

Highlights
  • Deep historical immersion
  • Beautiful, detailed map
  • Solid strategic mechanics
Keep in mind
  • Too complex for beginners
  • Long play sessions (3h+)
  • Basic components (typical wargame)
Rules manual not indexed yet Upload the PDF rulebook to ask questions about this game with AI.

About the game

What you do in a play session

Stonewall's Last Battle: The Chancellorsville Campaign is the fifth volume in the acclaimed Great Campaigns of the American Civil War series. This game lets you recreate General 'Fighting Joe' Hooker's bold campaign, from his daring flank march across the Rappahannock River to the climactic battles around Chancellorsville. It features a beautifully rendered map of central Virginia, covering areas like The Wilderness and Fredericksburg, plus the Rapidan and Rappahannock Rivers - all based on authentic Civil War-era maps. With a scale of 1 hex = 1 mile and turns representing one day each, you'll command divisions and brigades, making strategic decisions that could alter history. The game includes 520 counters, dice, reference charts, and even an ammunition pad to track expenditures - perfect for history buffs who love deep strategic immersion.

Best player count

BGG community vote

1–2 players
1 REC
2 BEST

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Game details

Mechanics, categories, families and credits

Families

Players: Games with Solitaire Rules Players: Wargames with Solitaire Rules Series: Great Campaigns of the American Civil War (Avalon Hill/MMP) States: Virginia
Publisher The Avalon Hill Game Co
Designer Ed Beach
Artist Charles Kibler, Keith Rocco, Mark Simonitch

Community

Data from BoardGameGeek

1,211owners
88wishlist
31want to play

Frequently Asked Questions

Quick answers before you buy

6 questions
How many players can play?
1-2 players, or can be played in teams if dividing the armies.
How long does a game take?
About 3 hours, varying based on players' experience and decision pace.
Is it hard to learn?
There's a learning curve, but rules are well explained. Best for those with some wargame experience.
What components are included?
Large map (22x32 inches), 520 counters, 2 dice, reference charts, ammunition pad, and counter tray.
Do I need Civil War history knowledge?
Not required, but enhances immersion. The manual includes historical context.
Does it support solo play?
Yes! Includes specific rules for solo play, simulating an opponent.

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