Our Verdict
RECOMMENDED
If you love ancient wars and deep strategy, Successors will hook you.
Highlights
- Stunning component artwork
- Polished Tyche cards
- Rich historical map
Keep in mind
- Steep learning curve
- Long playtime
- Heavy rulebook
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About the game
What you do in a play session
When Alexander the Great died in 323 BC, his empire was left without a clear heir. Within a few years, Macedonian generals began fighting each other, first to become regent and then to carve out independent kingdoms. Successors: The Battles for Alexander's Empire (third edition) puts up to four players in the middle of the Wars of the Diadochi. The game uses a map almost identical to the original, with minor tweaks around Macedonia, and counters featuring superb artwork of the generals and GMT‑styled combat units. The Tyche cards – which introduce events and strategic choices – have been overhauled, with almost every card tweaked and several new ones added. Rules have been streamlined, incorporating common Consimworld questions and veteran tips, making the learning curve gentler while preserving depth. Each playthrough unfolds as a campaign: players move armies point‑to‑point, deliver units to strategic regions, roll dice to resolve combats, and vie for majority or influence in map areas. The final goal is to control the most regions at the end of the campaign, reflecting who consolidated the largest empire after the succession. Though tactically rich – managing influence, choosing Tyche cards, and planning routes – the game delivers an immersive historical simulation, perfect for fans of ancient warfare and long‑term strategic decision‑making.
Gallery
Box and component photos
Tap any photo to open fullscreen. Photos submitted by the community or publisher.
Best player count
BGG community vote
3
REC
4
BEST
Soundtrack
Ambience suggested by Melodice
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Mechanics, categories, families and credits
Mechanics
Categories
Families
Publisher
GMT Games
Designer
John B. Firer, Mark Simonitch, Richard H. Berg
Artist
Eric Williams (I), Jean André Castaigne, Kurt Miller, Mark Simonitch, Patrick O'Brien, Rodger B. MacGowan
Community
Data from BoardGameGeek
1,682owners
673wishlist
138want to play
Frequently Asked Questions
Quick answers before you buy
How many players can join?
3 to 4 players, though some house rules allow solo or 2‑player games.
What is the typical playtime?
Usually 60–300 minutes, depending on player count and familiarity with the rules.
How complex is the game?
BGG weight 3.3 – medium to high complexity; it demands careful rule reading and strategic planning.
Are the components high quality?
Yes, the counters feature excellent artwork and the map is detailed, though it is a modular board.
Who should buy this game?
Fans of historical wargames, campaign simulations, and players who enjoy deep, long‑term strategic decisions.
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