Sword of Rome: Conquest of Italy, 362-272 BC

GMT Games · Board game · 2004
2–5 · best 4 360 min Weight 3.3/5
rating Ludopedia
7.3 rating BGG
Buy
rating Ludopedia
7.3 rating BGG
Our Verdict
HIGHLY RECOMMENDED for history buffs and strategy game fans

History buffs and strategy lovers will adore this one! Epic ancient Rome immersion with mechanics that keep the game fresh.

Highlights
  • Epic historical immersion
  • Endless variety with events and unique powers
  • Perfect for war game fans
  • Rewards tactical planning
Keep in mind
  • Long playtime (6 hours)
  • Moderate learning curve
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About the game

What you do in a play session

Sword of Rome: Conquest of Italy, 362-272 BC is a card-driven wargame set in ancient Rome where up to four players vie for dominance over Italy and the Mediterranean. Using event cards and point-to-point movement, the game recreates historical conflicts like the Samnite resistance, Roman discipline, and Gallic incursions. Mechanics include campaigns, battle cards, random events, and unique player powers, ensuring endless replayability. Despite moderate complexity, the core system is easy to grasp, making it accessible even for newcomers. The gameplay offers rich strategy and historical immersion, perfect for war game enthusiasts and history buffs. The game lasts around 6 hours, so bring snacks and patience. Expansions add depth, but the base game is already a compelling experience.

Best player count

BGG community vote

2–5 players
2 OK
3 OK
4 BEST
5 BEST

Where to Buy

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Game details

Mechanics, categories, families and credits

Families

Ancient: Carthage Ancient: Rome Components: Map (Continental / National scale) Historical figures: Pyrrhus History: Roman Conquest of Italy War Level of Command: Strategic
Publisher GMT Games
Designer Wray Ferrell
Artist Mark Simonitch, Rodger B. MacGowan

Frequently Asked Questions

Quick answers before you buy

5 questions
How many players can play?
Up to four players, ideal for medium-sized groups.
How long does a game take?
Around 6 hours, so plan ahead.
Is it hard to learn?
Not really! The basic system is intuitive, even for newcomers.
Do I need a lot of components?
Includes a map and cards, but nothing excessive.
Who is it best for?
Perfect for history buffs, strategy lovers, and war game fans.

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