Tameri

Placentia Games, Post Scriptum · Board game · 2026
1–4 · best 4 Solo 60–120 min Weight 3.0/5
rating Ludopedia
7.5 rating BGG
Buy
rating Ludopedia
7.5 rating BGG
Our Verdict

Thematic Euro fans will adore Tameri - it's Agricola in Ancient Egypt with a brilliant weather twist!

Highlights
  • Physical pyramid weather system
  • Hidden VPs prevent math headaches
  • Great solo-to-multiplayer balance
Keep in mind
  • May intimidate Euro newbies
  • Requires substantial table space
HIGHLY RECOMMENDED
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About the game
In Tameri, you won't play as a pharaoh or tomb raider - here, everyday Nile Valley life takes center stage! Manage your Egyptian settlement with farming cycles driven by a brilliant weather system: marble balls rolling through a pyramid on the board determine whether your crops get sunshine or floods. Between building sphinxes, assigning priests, and trading harvests, each game presents a fresh puzzle. It blends classic Eurogame elements (resource management, engine building) with original mechanics like simultaneous action drafting and hidden victory points. Perfect for players who love thematic games with crunchy decisions every turn - minus the slog of heavy games. Plays great solo or with up to 4, always with that tense 'will the Nile flood or dry up?' feeling.
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Game details

Categories

Families

Admin: Upcoming Releases Ancient: Egypt Crowdfunding: Gamefound Occupation: Farmer Theme: Weather
Publisher Placentia Games, Post Scriptum
Designer P.S. Martensen, Tommaso Alisonno
Artist Samuele Gaudio
Community
66 owners
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0 played
66 interactions
Frequently Asked Questions
Does it play well solo?
Absolutely! The solo mode has a simple but challenging AI system, perfect for testing farming strategies.
What's the minimum recommended age?
12+ for decision complexity, but family-friendly themes - teens who've played Catan or Ticket to Ride can handle it.
Is it luck-dependent?
Weather is random but you plan ahead - more about risk management than pure luck.
Are there expansions?
Not yet, but the temple/harvest system leaves room for future thematic modules.
Does it drag on too long?
Rounds are snappy with simultaneous actions - 4p games take ~90min once players know the ropes.