Time Machine

(Web published), Casual Game Revolution, Hammerdice · Board game · 2021
1–99 Solo 15–30 min Weight 2.5/5
7.8 rating Ludopedia
6.6 rating BGG
Buy
7.8 rating Ludopedia
6.6 rating BGG
Our Verdict

If you love roll‑and‑write games and a dash of time‑travel tension, Time Machine will hook you from the first roll.

Highlights
  • Fast strategic planning
  • Print & Play convenience
  • Time‑travel theme
Keep in mind
  • Dice luck factor
  • Learning curve for clock comparison
RECOMMENDED
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About the game
Time Machine is a fast, lightweight roll‑and‑write that puts you in charge of a time‑traveling clockwork device. Each round you roll two D6 dice and decide how to set the two clock hands – one die controls one hand, the other die the second. The pair of results is also compared to opponents' clocks, granting bonuses if your hands end up higher, lower, or equal to theirs. After setting the hands, you move along the time track the number of spaces indicated by the dice, aiming to land exactly on a historical event that awards big extra points. The game runs six turns; at the end, the player who has traveled back the farthest while scoring the most event points wins. It blends careful planning – you must anticipate where your hands will land in future turns – with a dash of dice luck. As a Print & Play title, all you need are the score sheets, two dice, and a pencil, making it perfect for quick 15‑30 minute sessions at home or a café. Despite its simplicity, the scramble for high‑value spots on the map creates tension and strategic choices each play, ideal for fans of roll‑and‑write mechanics and time‑travel themes.
Rules videos

In English

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Game details

Mechanics

Families

Mechanism: Roll-and-Write Theme: Time Travel
Publisher (Web published), Casual Game Revolution, Hammerdice
Designer Radosław Ignatów
Frequently Asked Questions
How many players can join?
From 1 up to 99 – it works solo or with a large group, each using their own sheet.
How long does a game take?
Typically 15‑30 minutes, depending on the group's pace.
What is the complexity level?
Light (2.5/5 weight), easy to learn but with strategic depth.
What components are needed?
Score sheets (included in the PDF), two D6 dice, and a pencil or pen.
Do I have to print everything before playing?
Yes, as a Print & Play title you print the score sheets and rules beforehand.
Who is the game best for?
Fans of roll‑and‑write, sci‑fi themes, and quick, tactical sessions.
Are there any expansions?
No official expansions have been released yet.