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Our Verdict
RECOMMENDED
Card game fans who enjoy risk-taking will love Trickjack. It's like Blackjack meets trick-taking with royal backstabbing!
Highlights
- Easy-to-learn mechanics
- Nail-biting 'almost bust' tension
- Fast, intense rounds
- Bluffing and risk calculation
Keep in mind
- Limited card variety
- Elimination may frustrate some
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About the game
What you do in a play session
In Trickjack, you and your friends compete for the king's favor by gathering influence from four powerful noble houses. But beware: too much power can be dangerous. If your total influence exceeds 21, you're out for the round! The game blends classic trick-taking with Blackjack-style tension. Each card played represents influence with a house, and winning a trick means gaining more power. The key is managing your total to get as close as possible to 21 without going over. The first to collect three king's tokens wins the monarch's trust. Get ready to bluff, calculate risks, and hope your opponents bust!
Best player count
BGG community vote
3
OK
4
OK
5
OK
Soundtrack
Ambience suggested by Melodice
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Mechanics, categories, families and credits
Mechanics
Categories
Families
Publisher
(Self-Published)
Designer
Euijoon so, hwamok, Kim Do Jin, Yoon Soon Young
Community
Data from BoardGameGeek
Frequently Asked Questions
Quick answers before you buy
How many players can play?
3 to 5 players, perfect for medium-sized groups.
How long does a game last?
About 20-30 minutes on average, great for a quick session.
Is it hard to learn?
Not at all! If you know trick-taking or Blackjack, you'll learn in 5 minutes.
Does it require heavy bluffing?
You can play pure math, but bluffing helps mislead opponents.
Is it good for players who dislike luck?
There's luck in card distribution, but strategic decisions matter more.
What's the minimum recommended age?
10+ due to simple math and strategy elements.
Are expansions needed?
The base game is complete, but new noble houses would be welcome!