Our Verdict
RECOMMENDED
Ideal for social deduction fans who hate player elimination — all the werewolf chaos, but everyone plays to the end!
Highlights
- Dynamic and strategic voting
- Rotating Grand Inquisitor role
- Nonstop tension until the finale
- Variable powers boost replayability
Keep in mind
- Very large groups can get chaotic
- Werewolves may feel pressured
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About the game
What you do in a play session
Ultimate Werewolf: Inquisition is a game of deduction and betrayal where werewolves have infiltrated both a village and your team of inquisitors! Unlike traditional werewolf games, there’s no player elimination here—everyone plays until the end, trying to uncover the hidden monsters. Humans must vote to eliminate werewolves, while the werewolves secretly sabotage the group. Each round, the Grand Inquisitor (a role that rotates) decides who’s in danger, and werewolves pick a victim from that pool. With voting mechanics, variable powers, and plenty of paranoia, it’s perfect for groups who love bluffing, deducing, and forming temporary alliances (that might end in betrayal!).
Gallery
Box and component photos
Tap any photo to open fullscreen. Photos submitted by the community or publisher.
Rules videos
Learn by watching before you open the box
Best player count
BGG community vote
3
REC
4
REC
5
BEST
6
REC
7
BEST
8
REC
9
REC
10
REC
11
REC
12
OK
Soundtrack
Ambience suggested by Melodice
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Where to Buy
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Mechanics, categories, families and credits
Mechanics
Categories
Families
Publisher
Arclight Games, Bézier Games, Pegasus Spiele
Designer
Legend Dan Hoffman
Artist
Sanjana Baijnath, Ted Alspach
Community
Data from BoardGameGeek
1,998owners
170wishlist
27want to play
Frequently Asked Questions
Quick answers before you buy
What’s the ideal player count?
Best with 6-12 players. Below 6, the chaos dials down.
Is there player elimination?
Nope! Unlike classic Werewolf, no one sits out—only characters get eliminated.
How long does a game take?
30-60 minutes, depending on player count and debates (which can get legendary!).
Do you need a moderator?
No! The game runs itself, with the Grand Inquisitor role rotating each round.
Is it hard to learn?
Lightweight (1.68/5 on BGG). Rules are simple, but strategy can be deep.
Worth it if I own other werewolf games?
Yes! The no-elimination mechanic and Inquisitor role offer a fresh twist.
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