7.9
rating
Ludopedia
7.2
rating
BGG
Our Verdict
RECOMMENDED
If you love a good eurogame with sharp economic decisions and a touch of auction, 'Vikings' is your ship! Perfect for those who enjoy optimizing resources and planning every move.
Highlights
- Clever auction mechanic
- Innovative pricing rondel
- Tense economic decisions
- No aggressive direct interaction
- High replayability
Keep in mind
- Viking theme is quite abstract
- Might be a bit dry for some
- Indirect resource contention
Rules manual not indexed yet
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About the game
What you do in a play session
Hey everyone! Ready for an economic adventure that takes you into the world of Vikings, but without the pillaging and exploration? In 'Vikings', we dive headfirst into a super fast-paced economic game where buying and positioning strategy is everything. Forget swords and shields; here, currency and cleverness are your greatest weapons! The game unfolds over six intense rounds. Each round, a fresh set of twelve island tiles and twelve Viking meeples becomes available, ready to be contended for. The trick is that players take turns buying and placing pairs of meeples and tiles. Sounds simple, right? But things get interesting because there's no direct attacking interaction between players. The real tension happens in the buying phase, where the contention for these resources is indirect but super fierce. You need to keep an eye on what your opponents are looking for so you don't miss out on that essential tile! The big differentiator in 'Vikings' is the pricing wheel. This ingenious contraption is what sets the value for each meeple and tile pair, creating a super dynamic and tactical auction system. This is where you'll show your merchant and strategist side, deciding what's worth paying for and what's better to let go. So, if you enjoy a good economic challenge with a Viking theme that focuses more on management than war, 'Vikings' is a sure bet!
Gallery
Box and component photos
Tap any photo to open fullscreen. Photos submitted by the community or publisher.
Rules videos
Learn by watching before you open the box
Best player count
BGG community vote
2
REC
3
BEST
4
REC
Soundtrack
Ambience suggested by Melodice
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Mechanics, categories, families and credits
Mechanics
Categories
Families
Publisher
Hans im Glück, Albi, Filosofia Éditions, MINDOK, Rio Grande Games, Smart Ltd, Z-Man Games
Designer
Michael Kiesling
Artist
Harald Lieske, Michael Menzel
Community
Data from BoardGameGeek
Frequently Asked Questions
Quick answers before you buy
How many players can play Vikings?
Vikings is a game for 2 to 4 players, making it flexible for different groups, from duos to tables with four friends.
What is the average playtime for Vikings?
A game of Vikings typically takes between 60 and 90 minutes, making it a moderately long game that fits well into a game night.
What is the complexity level of Vikings?
With a BGG weight of 2.54/5, Vikings is considered a medium-complexity game. It offers strategic depth without being overly complicated, ideal for players seeking a tactical challenge.
Is the Viking theme very prominent in the game?
The Viking theme is more nominal. While there are meeples and island tiles, the main focus is on the economy and game mechanics, not the typical Viking exploration or pillaging.
What are the main components of the game?
The game includes coins, various ship and island tiles, Viking meeples, and the famous pricing wheel, which is a central component for the auction mechanic.
Is there much player interaction?
Interaction is primarily indirect. Players compete for resources during the buying phase and in tile placement, but there are no direct attacks or sabotage between them.
Who is Vikings recommended for?
It's highly recommended for eurogame fans who appreciate economic mechanics, auction, and tile placement, and who enjoy games where resource optimization and strategic planning are crucial.
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