Virgin Queen

GMT Games, Spielworxx, Banana Games · Board game · 2012
8.4 Ludopedia 8.0 BGG 2–6 · best 6 420 min Weight 4.5/5
Buy · from US$ 57.49
8.4 rating Ludopedia
8.0 rating BGG
Our Verdict
FOR GENRE FANS

If you enjoy complex strategy games with heavy negotiation and a rich historical theme, Virgin Queen is a fantastic choice! Get ready for long sessions of pure tension and diplomacy.

Highlights
  • Deep and immersive strategy
  • Rich historical theme
  • High replayability with scenarios
  • Intense player interaction
Keep in mind
  • Extensive playtime
  • Steep learning curve
  • High language dependency
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About the game

What you do in a play session

Prepare to dive headfirst into late 16th-century Europe with Virgin Queen: Wars of Religion! This isn't a quick game; it's an epic saga placing you in control of powers like Spain, England, France, the Ottoman Empire, the Holy Roman Empire, and the Protestants. Each with their own goals and resources, you'll craft military, political, and religious strategies to dominate the continent. Spain, with its New World riches, is a force to be reckoned with, but beware of ambushes! Ottoman expansion in the Mediterranean, English privateers, and the Dutch Revolt are just the beginning. France, torn by religious wars, and the Holy Roman Empire, wavering between Catholicism and the Reformation, also play crucial roles. Virgin Queen is the sequel to Here I Stand, bringing many familiar mechanics but with new twists that make everything more dynamic. Religion rules have been streamlined for quicker conversions and rebellions. You can now send your fleets to the Caribbean for treasure and colonies, negotiate alliances with minor powers more directly, and even arrange marriages for your princes and princesses to secure your kingdom's future. And don't forget espionage: assassins, cryptography, and secret missions await! With various scenarios, from a quick 90-minute tutorial to the full 8-hour campaign, Virgin Queen adapts to your time and experience level. It's a complex game, heavy on negotiation and strategy, perfect for those who enjoy deep historical conflicts and world domination (or at least European domination!).

Rules videos

Learn by watching before you open the box

4 videos

Best player count

BGG community vote

2–6 players
2 OK
3 OK
4 REC
5 REC
6 BEST

Soundtrack

Ambience suggested by Melodice

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Game details

Mechanics, categories, families and credits

Families

Continents: Europe Country: England Country: France Country: Netherlands Country: Ottoman Empire Country: Spain History: Age of Discovery History: Age of Kings History: Anglo-Spanish War History: Classical Age of the Ottoman Empire History: French Wars of Religion History: Holy Roman Empire Theme: Colonial War Level of Command: Grand Strategy
Publisher GMT Games, Spielworxx, Banana Games
Designer Ed Beach
Artist Charles Kibler, Mark Mahaffey, Mark Simonitch, Rodger B. MacGowan

Community

Data from BoardGameGeek

3,820owners
1,277wishlist
227want to play

Frequently Asked Questions

Quick answers before you buy

6 questions
How long does a game of Virgin Queen take?
A full game can last up to 8 hours, but the game offers shorter scenarios, like a 90-minute tutorial or a 4-5 hour scenario ideal for tournaments.
How many players can participate?
The game is for 2 to 6 players. For fewer players, there are rules to activate minor powers.
Is Virgin Queen very complicated to learn?
Yes, it's a game with a BGG weight of 4.44/5, considered complex. It shares many rules with 'Here I Stand,' so if you've played that, the learning curve might be gentler.
Do I need to know English to play?
The game has a high language dependency, with an extensive rulebook. A good understanding of English or a group with translation is essential.
What kind of experience does Virgin Queen offer?
It's a grand strategy game, focused on simulating the military, political, and religious conflicts of 16th-century Europe, with lots of negotiation, diplomacy, and espionage.
Is it a pure war game?
While classified as a Wargame, Virgin Queen heavily integrates political, religious, and negotiation elements, making it a more complete experience than simple combat.

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