burncycle

Chip Theory Games, GoKids 玩樂小子, YOKA Games · Board game · 2022
1–4 · best 2 Solo 45–180 min Weight 4.1/5
8.0 rating Ludopedia
7.9 rating BGG
8.0 rating Ludopedia
7.9 rating BGG
Our Verdict

Perfect for those who love complex puzzles and cyberpunk themes; the action programming system is brilliant.

Highlights
  • Innovative action sequencing
  • High-quality neoprene components
  • Extremely solid solo experience
  • High replayability due to scenarios
Keep in mind
  • Quite a steep learning curve
  • Language barrier may be an issue
FOR GENRE FANS
Rules manual not indexed yet Upload the PDF rulebook to ask questions about this game with AI.
About the game
Imagine commanding a squad of robots in a distant future where humanity has enslaved AI. Not exactly a fair deal, right? In Burncycle, your mission is to fight back: you must infiltrate the headquarters of evil corporations to shut down both their physical operations and their complex digital networks. It's a pure infiltration game where you need to be stealthy, search rooms, and ascend floors while unlocking new items and abilities to survive.

But don't think it's just walking and clicking. The heart of the game is 'creative action sequencing.' Each round, players receive randomly drawn programming directives that dictate the order of physical, digital, and command actions. The challenge is: do you follow the order (the 'burncycle') to optimize the team's efficiency, or do you spend precious action dice to disobey the programming and do things your way? Skipping directives is an option, but it leaves you with an incomplete turn.

The experience is cooperative (or solo) and utilizes unique neoprene layouts that change the geography of each mission, making every building a fresh puzzle. To make things harder, the corporate CEO isn't just watching; they have a threat meter that triggers new obstacles as time runs out. If you linger too long, your bots might be fried by counter-hacking or suffer immobilizing power drains. To win, you must complete the objectives on every floor without losing your command module or maxing out the threat level. It's tense, strategic, and requires the team to be in total sync!
Rules videos

In English

BEST PLAYER COUNT
1 BEST
2 BEST
3 REC
4 OK
WHERE TO BUY
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Game details

Families

Crowdfunding: Kickstarter Crowdfunding: Zeczec Digital Implementations: VASSAL Game: Burncycle Theme: Infiltration Theme: Robots
Publisher Chip Theory Games, GoKids 玩樂小子, YOKA Games
Designer Josh J. Carlson, Shannon Wedge
Artist Anthony LeTourneau, Yoann Boissonnet
Frequently Asked Questions
Is the game very difficult?
Yes, it's an 'expert' game. With a BGG weight over 4.0, expect a real challenge in reasoning and planning.
Can I play it solo?
Absolutely! The game is excellent in solo mode, acting as a tactical puzzle against the game system.
How long does a game take?
It varies quite a bit, from 45 minutes to 3 hours, depending on the mission's complexity and the group's experience.
Is there a lot of text to read?
There is moderate language dependency. You'll likely need a translation guide for the cards and references if you aren't fluent.
Who would enjoy this game?
Anyone who loves infiltration games, robot/hacking themes, and enjoys brain-burning strategic planning.