The Elder Scrolls: Betrayal of the Second Era

Chip Theory Games, A-Z kiadó, Dice Realm · Board game · 2025
1–4 · best 2 Solo 120–240 min Weight 4.1/5
9.6 rating Ludopedia
8.9 rating BGG
9.6 rating Ludopedia
8.9 rating BGG
Our Verdict

If you love The Elder Scrolls and cooperative games, you’ll dig the epic immersion and deep character building.

Highlights
  • Smooth cooperative play
  • Varied exploration
  • Fast character progression
Keep in mind
  • Long playtime
  • Steep learning curve
HIGHLY RECOMMENDED
Rules manual not indexed yet Upload the PDF rulebook to ask questions about this game with AI.
About the game
The Elder Scrolls: Betrayal of the Second Era brings the famed era of the franchise to the tabletop, seating up to four adventurers in a cooperative quest during the Planemeld. While the Order of the Black Worm seeks to secure the Amulet of Kings, an internal betrayer plots something even darker that could bind Tamriel to Oblivion forever. Each campaign unfolds over three sessions of roughly two hours (plus half an hour per player), allowing the group to develop a single hero throughout the story. Players pick from multiple skill lines and classes, earning generous experience that lets them craft unique characters in a short span. The modular hex board creates a new map each game, and scenarios range from ruin exploration to intense dungeon combat. Dice rolling with icons adds variety to resolutions, while tech trees provide strategic progression choices. Even in solo mode the rules stay fluid, and session‑to‑session progression feels meaningful without demanding players remember intricate narrative threads. In short, the game blends the epic feel of The Elder Scrolls video games with the depth of a tabletop RPG, emphasizing cooperation, character customization, and replayability.
Rules videos

In English

BEST PLAYER COUNT
1 REC
2 BEST
3 REC
4 OK
WHERE TO BUY
Finding best prices...
Game details

Families

Category: DIZED Tutorial Crowdfunding: Gamefound Players: Games with Solitaire Rules Video Game Theme: The Elder Scrolls
Publisher Chip Theory Games, A-Z kiadó, Dice Realm, Ediciones MasQueOca, Fox in the Box, Frosted Games, Lavka Games, Lucky Duck Games, Pendragon Game Studio, Portal Games, Rawstone
Designer Josh J. Carlson, Josh Wielgus, Logan Giannini, Michael Gernes, Ryan Howard, Salem Scott
Artist Anthony LeTourneau, Chris Beck, Federico Pompili, Yoann Boissonnet
Frequently Asked Questions
How many sessions does it take to finish an adventure?
Each adventure spans three sessions, roughly two hours each (plus half an hour per player).
Can I play solo?
Yes, the game includes a full solo mode so a single player can run the campaign.
What is the recommended minimum age?
The suggested minimum age is 14+, due to the complexity of mechanics and thematic content.
How many components are in the box?
The box contains a modular board, hero miniatures, skill tokens, icon dice, scenario cards, and progress markers.
Do I need to know The Elder Scrolls lore to enjoy it?
Not required, but familiarity enhances appreciation of the setting and references.
Are there expansions or additional content?
No official expansions yet, though the modular design invites fan‑made variants.
What is the difficulty level?
Rated medium to high; cooperative strategy and skill management demand thoughtful planning.