7.9
rating
Ludopedia
6.9
rating
BGG
Our Verdict
RECOMMENDED
If you enjoy light, tactical games with a zen vibe, Chakra will win you over.
Highlights
- Simple, fast rules
- Appealing components
- Works solo or with friends
Keep in mind
- Limited strategic depth
- Hidden scoring can feel vague
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About the game
What you do in a play session
Chakra is an abstract strategy game that blends set collection and action retrieval into a serene race for energy alignment. Each player gets a personal board showing the seven chakras – energy centers that must be filled with colored gems. The win condition is to harmonize at least five chakras by placing three gems of the same color in each, then scoring a secret point value that applies to all players.
At the start, everyone receives a handful of inspiration tokens. On a turn you may choose one of three actions: take up to three gems from a central column and drop them on top of your board (or, by spending a token, insert them into a more strategic spot); spend a token to trigger one of eight special actions that move gems up or down a number of chakra spaces indicated on the card; or meditate, reclaiming a token and secretly peeking at the point value a completed chakra will be worth this game. The special actions are the engine for perfect combos, letting you reshuffle already‑placed gems and avoid bottlenecks.
When a player lines up five chakras, the game enters a final round, giving everyone one last chance to tweak their boards. Then the hidden point values are revealed and each harmonized chakra is scored. The player with the highest total wins. Rules are straightforward, a play‑through lasts about 30 minutes, and the game supports 1‑4 players, including solo play thanks to the inspiration‑token system that keeps decisions meaningful even without opponents. Components are sleek: crystal‑like gems, inspiration tokens, and a compact board. Chakra delivers a meditative yet tactical experience, perfect for fans of light, visually appealing games that reward long‑term planning.
At the start, everyone receives a handful of inspiration tokens. On a turn you may choose one of three actions: take up to three gems from a central column and drop them on top of your board (or, by spending a token, insert them into a more strategic spot); spend a token to trigger one of eight special actions that move gems up or down a number of chakra spaces indicated on the card; or meditate, reclaiming a token and secretly peeking at the point value a completed chakra will be worth this game. The special actions are the engine for perfect combos, letting you reshuffle already‑placed gems and avoid bottlenecks.
When a player lines up five chakras, the game enters a final round, giving everyone one last chance to tweak their boards. Then the hidden point values are revealed and each harmonized chakra is scored. The player with the highest total wins. Rules are straightforward, a play‑through lasts about 30 minutes, and the game supports 1‑4 players, including solo play thanks to the inspiration‑token system that keeps decisions meaningful even without opponents. Components are sleek: crystal‑like gems, inspiration tokens, and a compact board. Chakra delivers a meditative yet tactical experience, perfect for fans of light, visually appealing games that reward long‑term planning.
Gallery
Box and component photos
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Rules videos
Learn by watching before you open the box
In English
Best player count
BGG community vote
1
OK
2
BEST
3
REC
4
REC
Soundtrack
Ambience suggested by Melodice
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Mechanics, categories, families and credits
Mechanics
Categories
Families
Publisher
BLAM !, 3 Emme Games, Buly Games, Circoctel, Evrikus, Game Factory, Geronimo Games, Mercurio, Pygmalino, Quick Simple Fun Games
Designer
Luka Krleža
Artist
Claire Conan
Community
Data from BoardGameGeek
4,558owners
577wishlist
62want to play
Frequently Asked Questions
Quick answers before you buy
How many players can play?
1 to 4 players, including a solo mode.
What is the typical playing time?
About 30 minutes per game, varying with player count.
How complex is the game?
Light – BGG weight around 1.8, easy to learn and play.
What components are included?
Individual boards, colored crystal‑like gems, and inspiration tokens.
Is it good for beginners to abstract games?
Absolutely; simple rules and a soothing theme make it very approachable.
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