7.2
rating
Ludopedia
6.2
rating
BGG
Our Verdict
If you enjoy quick decision-making and a touch of adventure, you’ll love Costa Rica. The game blends strategy and luck in a light and fun way.
Highlights
- Engaging 'Push Your Luck' mechanic
- Dynamic maps that change gameplay
- Quick and strategic decisions
Keep in mind
- Can be too luck-dependent
- Limited player interaction
RECOMMENDED
Rules manual not indexed yet
Upload the PDF rulebook to ask questions about this game with AI.
In Costa Rica, you and your friends are explorers searching for exotic animals in the jungle. The goal? Rescue these rare creatures from poachers. But beware: besides the terrain challenges, mosquitoes are everywhere, ready to disrupt your expedition. Each player decides whether to keep exploring to collect more animals or leave the expedition with what they’ve already found. Collecting many animals of the same type can score points, but having one of each species also has its benefits. The 'Push Your Luck' mechanic is the heart of the game: will you risk it for more or secure what you already have? With maps that change as exploration progresses, Costa Rica is a fast-paced adventure full of strategic decisions.
GALLERY
11 photos · from the community
Tap any photo to open fullscreen. Photos submitted by the community or publisher.
In English
2
REC
3
REC
4
BEST
5
REC
Loading playlist...
Finding best prices...
Prices unavailable at this time.
Price history — last 6 months (lowest new offer)
Mechanics
Categories
Families
Publisher
Lookout Games, Albi, GoKids 玩樂小子, Lacerta, Mayfair Games, SD Games
Designer
Brett J. Gilbert, Matthew Dunstan
Artist
Klemens Franz
How many players can play Costa Rica?
From 2 to 5 players.
What’s the average playtime?
Around 30 to 45 minutes.
Is the game complex?
No, it’s considered light, with a weight of 1.303 on BGG.
Does it require a lot of player interaction?
No, interaction is limited, focusing more on individual decisions.
Is there language dependency?
No, the game is language-independent, accessible to any audience.