8.0
rating
Ludopedia
7.5
rating
BGG
Our Verdict
RECOMMENDED
A dark duel of necromancers where territory control is everything!
Highlights
- Strategic resource management
- Awesome dark fantasy theme
- Dynamic card-based conflicts
- High tension between players
Keep in mind
- Might be heavy for beginners
- Requires long-term planning
Rules manual not indexed yet
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About the game
What you do in a play session
Get ready to wake up from the worst nightmare of your life! In Crown of Ash, peace was nothing more than a hundred-year illusion. The Lords have finally awakened from a deep, dark slumber, and they didn't come back with good intentions. Forget diplomacy; what they discovered in the depths of oblivion was the forbidden secret of necromancy. Now, the goal is simple and brutal: raise armies of the undead and ensure you are the only one to claim the throne of the Crown of Ash.
This is an intense strategic struggle where you take on the role of a vengeful necromancer. Your mission is to manage your minions to collect resources, build imposing structures, and expand your domain. But don't think it'll be easy: you'll need a solid worker placement strategy to ensure your actions are efficient before your rivals can act. Over four frantic rounds, you'll have to decide whether to focus on developing your kingdom or march your undead armies to crush your opponents' structures.
Conflict resolution happens dynamically, using strategic card play to decide who dominates the battlefield. Additionally, the game features a stat-based turn order mechanic, adding an extra layer of planning: acting first offers an advantage, but it might cost you dearly in the long run. Area majority is key, as whoever maintains the most influence over the lands and structures at the end of the conflict will be the absolute ruler of the realm. If you love dark themes, resource management, and the satisfaction of seeing your undead army dominate the map, Crown of Ash is your next obsession!
This is an intense strategic struggle where you take on the role of a vengeful necromancer. Your mission is to manage your minions to collect resources, build imposing structures, and expand your domain. But don't think it'll be easy: you'll need a solid worker placement strategy to ensure your actions are efficient before your rivals can act. Over four frantic rounds, you'll have to decide whether to focus on developing your kingdom or march your undead armies to crush your opponents' structures.
Conflict resolution happens dynamically, using strategic card play to decide who dominates the battlefield. Additionally, the game features a stat-based turn order mechanic, adding an extra layer of planning: acting first offers an advantage, but it might cost you dearly in the long run. Area majority is key, as whoever maintains the most influence over the lands and structures at the end of the conflict will be the absolute ruler of the realm. If you love dark themes, resource management, and the satisfaction of seeing your undead army dominate the map, Crown of Ash is your next obsession!
Gallery
Box and component photos
Tap any photo to open fullscreen. Photos submitted by the community or publisher.
Best player count
BGG community vote
1
REC
2
REC
3
REC
4
BEST
Soundtrack
Ambience suggested by Melodice
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Mechanics, categories, families and credits
Mechanics
Categories
Families
Publisher
Card Noir, 4GAMES, Corax Games, Pixie Games, TLAMA games, Treetato Studio
Designer
Richard Lawton
Artist
Rafael Nobre, Vadim Mishin
Community
Data from BoardGameGeek
1,149owners
485wishlist
41want to play
Frequently Asked Questions
Quick answers before you buy
How complex is the game?
The game is considered mid-to-heavy weight, requiring solid strategic planning and resource management.
How many players is it ideal for?
It works well for 1 to 4 players, but the territory struggle really shines with 3 or 4 players.
How long does a game last?
Expect something between 60 to 120 minutes, depending on the intensity of player conflicts.
Does it have high-quality components?
Yes, the game features area control components and cards that enhance the thematic immersion.
Is it an aggressive game?
Yes, combat and destroying opponents' structures are central parts of the experience.
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