Dominion: Guilds

Rio Grande Games, 999 Games, Hobby Japan · Board game · 2013
2–4 · best 3 30 min Weight 2.5/5
7.9 rating Ludopedia
7.8 rating BGG
Buy
7.9 rating Ludopedia
7.8 rating BGG
Our Verdict
HIGHLY RECOMMENDED

If you enjoy Dominion and want more options to power up your deck with coin management and tactical decisions, Guilds is a worthwhile expansion!

Highlights
  • New ways to manage coins
  • Cards with extra cost
  • More tactical depth
  • Great for Dominion lovers
Keep in mind
  • Requires base game
  • Can increase complexity
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About the game

What you do in a play session

Get ready to join the guilds in Dominion: Guilds, the eighth expansion for the acclaimed deck-building game! This time, the economy is a bit strange, and everyone's looking for a craft to stand out. Become a master stonecutter, cheese maker (or cheese destroyer, who knows?), or any other art that secures your place in the sun. Your advisor, with his outlandish ideas, swears that controlling the stonecutters is the secret to world domination. Who are we to disagree, right?

Guilds introduces thirteen new Kingdom cards that will shake up your deck. The big news is the coin tokens, which you can save to spend at more opportune moments, giving that strategic flexibility we love. Additionally, some new cards allow you to pay extra for even greater benefits, adding an extra layer of decision-making each turn. It's a chance to refine your strategy, optimize your deck, and perhaps, dominate the world with your expertly cut stones.

This expansion brings an interesting twist for those who already master Dominion, offering new ways to manage resources and plan your turns. If you enjoy the idea of having more control over your coins and want to explore new card synergies, Guilds is a worthwhile addition. Prepare for a game with more depth and tactical decisions, where every coin counts and every new card could be the key to victory. It's Dominion, with a touch of craftsmanship and ambition!

Expansion for

Published additional content

3 items

Best player count

BGG community vote

2–4 players
2 REC
3 BEST
4 REC

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Game details

Mechanics, categories, families and credits

Families

Game: Dominion
Publisher Rio Grande Games, 999 Games, Hobby Japan, Korea Boardgames, Lautapelit.fi, Ystari Games
Designer Donald X. Vaccarino
Artist Alayna Lemmer-Danner, Doris Matthäus, Eric J. Carter, Jessica Cox, Kurt Miller, Lorraine Schleter, Lynell Ingram, Matthias Catrein, Ryan Laukat

Frequently Asked Questions

Quick answers before you buy

6 questions
Do I need the base Dominion game to play with Guilds?
Yes, absolutely! Guilds is an expansion, so you need the original Dominion to use its cards.
How many players does this expansion support?
Just like the base game, Guilds is for 2 to 4 players.
Does the game become much more complicated with Guilds?
Guilds introduces new mechanics like coin tokens and cards with extra costs, adding depth. For those already familiar with Dominion, the learning curve is manageable, but it might add a bit more complexity to the games.
What are the main components of Guilds?
The expansion includes 13 new Kingdom cards and coin tokens for you to use during the game.
Who would you recommend Dominion: Guilds to?
It's perfect for Dominion players who are already skilled and are looking for new strategies, especially those who enjoy planning resource usage and optimizing their deck with more options.
How long does a game with this expansion take?
The playtime remains similar to the base Dominion game, generally between 30 to 45 minutes, depending on players' familiarity with the new cards.