Doodle City

999 Games, Aporta Games · Board game · 2014
Ludopedia 6.3 BGG 1–6 · best 3 Solo 30 min Weight 1.4/5
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rating Ludopedia
6.3 rating BGG
Our Verdict
RECOMMENDED

Doodle City is the kind of game you pull out for a quick, casual match, perfect for gathering family or friends who enjoy a lighter 'roll-and-write'. It's a fun and accessible spatial puzzle, where each decision to draw a road can open or close many opportunities. If you like to see your city grow on paper and enjoy optimizing routes, you'll feel right at home here!

Highlights
  • Engaging city building
  • Easy to learn
  • Quick, dynamic games
  • Variability each play
  • Great for families
Keep in mind
  • Limited interaction
  • Can be repetitive long-term
  • Dice luck influences
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About the game

What you do in a play session

Hey everyone! How about building the city of your dreams, but with a paper-and-pencil twist? Doodle City is that quick family game that puts you in charge of a rising metropolis. The idea is simple and addictive: each player has their own city sheet, and the goal is to draw a network of roads connecting hotels, shops, and taxis, all while trying to keep pollution far away. Before starting, some roads through parks are randomized, ensuring that each game is a fresh and different puzzle. In each round, we roll one blue die and several white dice. The blue die tells you which column you must use, and the white dice indicate the rows. On your turn, you pick a white die and draw in the corresponding space. Most of the time, you'll draw roads, but in parks, you build houses instead. You can only draw once in each space, and if you can't draw anything on your turn, you gain a pollution point – and nobody wants that, right? Scoring happens instantly! Drew a road through a hotel space? Points for the length of the road passing through that hotel. Connected houses to a shop? More points! And there are also bonuses for the first player to connect a certain number of houses to a shop. The game ends when someone reaches the highest possible hotel or shop score, or when pollution takes over and you lose your last tree. In the end, connected taxis and the level of pollution (who has the least or most) also count. Get your pen ready and let's build!

Best player count

BGG community vote

1–6 players
1 REC
2 REC
3 BEST
4 REC
5 REC
6 REC

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Game details

Mechanics, categories, families and credits

Categories

Families

Digital Implementations: Tabletopia Mechanism: Dice Drafting Mechanism: Roll-and-Write
Publisher 999 Games, Aporta Games
Designer Eilif Svensson, Kristian Amundsen Østby
Artist Gjermund Bohne

Community

Data from BoardGameGeek

1,314owners
149wishlist
23want to play

Frequently Asked Questions

Quick answers before you buy

6 questions
How many players can play Doodle City?
Doodle City is super versatile and can be played by 1 to 6 players, which makes it great for both a solo session and a larger group.
What is the average game duration?
Games are quite quick! They usually take between 30 to 40 minutes, ideal for fitting into any moment or playing multiple times in a row.
Is it a complex game? Who is it suitable for?
Not at all! It's a very light and easy-to-learn game, with a complexity weight of 1.39/5 on BGG. It's perfect for beginners, families, and anyone looking for a casual 'roll-and-write'.
What are the main components of the game?
The game comes with dice (white and blue), city sheets for each player (where you'll draw), and, of course, you'll need pens or pencils! Simple and to the point.
Does the game rely heavily on luck or strategy?
It has a good balance! The dice rolling introduces an element of luck, but the strategy lies in how you choose and use those dice to build your road network and maximize your points, while minimizing pollution. Each game is a new optimization challenge.
Does Doodle City have any expansions or additional content?
As of now, Doodle City is a standalone game and does not have any official expansions released. The focus is on the replayability that different park setups and dice rolls offer.

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