6.5
rating
Ludopedia
6.3
rating
BGG
Our Verdict
RECOMMENDED
If you enjoy quick card games with a touch of bluffing and teamwork, Hasp might be just the ticket! It's a great option for playing with friends in pairs.
Highlights
- Team prediction and bluffing
- Fast and dynamic matches
- Easy to learn and play
Keep in mind
- Requires good partner communication
- Can be frustrating if predictions are wrong
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About the game
What you do in a play session
In Hasp, you and your teammate take on the roles of Zura's children, tasked with gathering essential items for the village's important adults. Someone needs roots for the cook, plants for the medicine woman, precious stones for the inventor, and even bones for the shaman! It's a race against time and opponents to prove who the best gatherer is.
The game unfolds in trick-taking rounds, where each player plays a card. In four-player matches, you'll form pairs and compete over seven tricks per round. The key twist is that simply playing your cards well isn't enough; you need to predict the outcome of each round! If you and your partner correctly guess who will win the tricks, the points go to your team. But beware! A wrong prediction can mean handing victory points over to the opposing team. The first team to accumulate 12 points claims the glory and wins the game.
Hasp is a fast-paced game, with matches lasting between 20 and 30 minutes, perfect for those who enjoy a dose of bluffing and team strategy. Communication (or lack thereof, depending on your strategy!) with your partner is crucial. Will you be able to read each other's signals and outwit your opponents? Get ready to bet high and, perhaps, bluff your way to your duo's victory!
The game unfolds in trick-taking rounds, where each player plays a card. In four-player matches, you'll form pairs and compete over seven tricks per round. The key twist is that simply playing your cards well isn't enough; you need to predict the outcome of each round! If you and your partner correctly guess who will win the tricks, the points go to your team. But beware! A wrong prediction can mean handing victory points over to the opposing team. The first team to accumulate 12 points claims the glory and wins the game.
Hasp is a fast-paced game, with matches lasting between 20 and 30 minutes, perfect for those who enjoy a dose of bluffing and team strategy. Communication (or lack thereof, depending on your strategy!) with your partner is crucial. Will you be able to read each other's signals and outwit your opponents? Get ready to bet high and, perhaps, bluff your way to your duo's victory!
Gallery
Box and component photos
Tap any photo to open fullscreen. Photos submitted by the community or publisher.
Best player count
BGG community vote
2
OK
3
OK
4
OK
Soundtrack
Ambience suggested by Melodice
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Where to Buy
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Mechanics, categories, families and credits
Mechanics
Categories
Publisher
Agie Games, Cubee Games
Designer
Christian Kruchten, Dennis Kirps
Artist
Joseph Canouil
Community
Data from BoardGameGeek
Frequently Asked Questions
Quick answers before you buy
How many players does Hasp support?
Hasp is for 2 to 4 players, but it works best with 4 players, divided into two teams of two.
How long does a game of Hasp take?
Games are quite quick, usually lasting between 20 and 30 minutes.
Is Hasp a difficult game to learn?
No, the rules are quite simple and straightforward, making it accessible to most players.
What is the main objective of the game?
The objective is to be the first team to reach 12 points by correctly predicting who will win the tricks and accumulating victory points.
Do I need to know how to play other trick-taking games to understand Hasp?
It helps to be familiar with trick-taking games, but Hasp introduces the prediction mechanic in a unique way, so it's not strictly necessary.
Does the game have a lot of player interaction?
Yes, interaction is constant, both in competing for tricks and in trying to guess the plays and intentions of opponents and your partner.
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